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  2. Turbo C++ - Wikipedia

    en.wikipedia.org/wiki/Turbo_C++

    Turbo C++ 1.0, running on MS-DOS, was released in May 1990.An OS/2 version was produced as well. Version 1.01 was released on February 28, 1991, [1] running on MS-DOS. The latter was able to generate both COM and EXE programs and was shipped with Borland's Turbo Assembler for Intel x86 processors.

  3. Turbo C - Wikipedia

    en.wikipedia.org/wiki/Turbo_C

    In the early 1980s, Borland enjoyed considerable success with their Turbo Pascal product and it became a popular choice when developing applications for the PC. Borland followed up that success by releasing Turbo Prolog (in 1986), and in 1987, Turbo Basic and Turbo C. Turbo C has similar properties to Turbo Pascal: an integrated development environment, a fast compiler (though not near the ...

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Game Gear version source code was found in 2006 and released in 2010. [108] Counter-Strike: Global Offensive: 2012 2020 Windows first-person shooter: Valve: A 2017 version of the game's source code was leaked on 4chan in 2020. [109] Cruis'n USA: 1994 2021 Arcade Racing game: Midway Games: Uploaded by Jason Scott to GitHub on April 6, 2021. [110 ...

  5. Borland C++ - Wikipedia

    en.wikipedia.org/wiki/Borland_C++

    5.5 (2000-02-16; [8] Windows 95/98/NT/2000): Based on Borland C++Builder 5, it is a freeware compiler without the IDE from the parent product. Includes Borland C++ Compiler v5.5, Borland Turbo Incremental Linker, Borland Resource Compiler / Binder, C++ Win32 Preprocessor, ANSI/OEM character set file conversion utility, Import Definitions utility to provide information about DLLs, Import ...

  6. Turbo Vision - Wikipedia

    en.wikipedia.org/wiki/Turbo_Vision

    Turbo Vision based IDE for Turbo C++. Turbo Vision is a character-mode text user interface framework included with Borland Pascal, Turbo Pascal, and Borland C++ circa 1990. It was used by Borland itself to write the integrated development environments (IDE) for these programming languages.

  7. QuickC - Wikipedia

    en.wikipedia.org/wiki/QuickC

    Microsoft Macro Assembler also competes with Borland's Turbo Assembler [12] QuickC was a real mode target only compiler, with the exception of QuickC for Windows 1.0 which also allowed to compile protected mode programs, but only for Windows.

  8. QuakeC - Wikipedia

    en.wikipedia.org/wiki/QuakeC

    QuakeC is a compiled language developed in 1996 by John Carmack of id Software to program parts of the video game Quake.Using QuakeC, a programmer is able to customize Quake to great extents by adding weapons, changing game logic and physics, and programming complex scenarios.

  9. Turbo Assembler - Wikipedia

    en.wikipedia.org/wiki/Turbo_Assembler

    Turbo Assembler (sometimes shortened to the name of the executable, TASM) is an assembler for software development published by Borland in 1989. It runs on and produces code for 16- or 32-bit x86 MS-DOS and compatibles for Microsoft Windows .