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  2. Nintendo 64 Game Pak - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_Game_Pak

    Nintendo 64 Game Pak (part number NUS-006) is the brand name of the ROM cartridges that store game data for the Nintendo 64.As with Nintendo's previous consoles, the Game Pak's design strategy was intended to achieve maximal read speed and lower console manufacturing costs through not integrating a mechanical drive, with a drawback of lower per dollar storage capacity compared to a disk.

  3. Nintendo 64 - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64

    As fifth generation games became more complex in content, sound and graphics, games began to exceed the limits of cartridge storage capacity. Nintendo 64 cartridges had a maximum of 64 MB of data, [ 83 ] whereas CDs held 650 MB.

  4. 64DD - Wikipedia

    en.wikipedia.org/wiki/64DD

    The dual storage strategy of the Nintendo 64 plus the 64DD combines the traditional high speed cartridges, which are low-capacity, non-writable, and expensive but very fast along with the introduction of proprietary mass storage disks, which are large-capacity, rewritable, and cheap but only moderately fast.

  5. ROM cartridge - Wikipedia

    en.wikipedia.org/wiki/ROM_cartridge

    ROM cartridges typically have less capacity than other media. [17] The PCjr-compatible version of Lotus 1-2-3 comes on two cartridges and a floppy disk. [18] ROM cartridges are typically more expensive to manufacture than discs, and storage space available on a cartridge is less than that of an optical disc like a DVD-ROM or CD-ROM.

  6. Nintendo Entertainment System Game Pak - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Entertainment...

    The Nintendo Entertainment System Game Pak is the software storage medium for the Nintendo Entertainment System, part of the Nintendo's Game Pak series of ROM cartridges. All officially licensed NTSC-U and PAL region cartridges are 13.3 cm (5.25 inches) tall, 12 cm (4.75 inches) wide and 1.7 cm (0.67 inches) thick.

  7. Nintendo Game Card - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Game_Card

    Game cards for the Nintendo DS range from 64 megabits to 4 gigabits (8–512 MB) in capacity. [1] [2] The cards contain an integrated flash memory for game data and an EEPROM to save user data such as game progress or high scores. However, there are a small number of games that have no save memory such as Electroplankton.

  8. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Mr. Backup Z64 designed by Harrison Electronics, Inc. is a ZIP drive peripheral for creating writable backups and performing playback of any Nintendo 64 cartridge. The modern Everdrive 64, ED64 Plus, N64 Neo Myth, and 64Drive use SD cards for mass storage of ROM image files or USB cables to connect to a PC for transfer.

  9. Nintendo optical discs - Wikipedia

    en.wikipedia.org/wiki/Nintendo_optical_discs

    The Wii Optical Disc (RVL-006) is the physical game medium for the Wii, created by Panasonic.Nintendo extended its proprietary technology to use a full size 12 cm, 4.7/8.54 GB DVD-based [12] disc, retaining the benefits of the GameCube Game Disc, and adding the standard capacity of a double-layer DVD-ROM.

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