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Flat art developed out of the rise of vector graphic programs, and a nostalgia for mid-century modern illustration. [3] It began to trend in editorial illustration and especially the tech industry, which relied on simple, scalable illustrations to fill white space and add character to apps and web pages. [1]
Heightmap comes from the mathematical term 'map' and heightfield comes from the mathematical term 'vector field'. Heightmap is the more correct description because most heightfields are not a (vector) field in mathematical terms but they are always a map (in mathematical terms as well as in the visual representation).
The cartography can be a sophisticated 3-D perspective landscape or a simple map graphic enlivened with illustrations of buildings, people and animals. They can feature all sorts of varied topics like historical events, legendary figures or local agricultural products and cover anything from an entire continent to a college campus. [ 2 ]
In graphical contexts, such as drawing and drafting and Co-ordinate geometry on rectangular paper, it is very common to associate one of the dimensions of the paper with a horizontal, even though the entire sheet of paper is standing on a flat horizontal (or slanted) table. In this case, the horizontal direction is typically from the left side ...
The village of Santarfa in Ethiopia is established on a structural flat along a 1000-metre-high escarpment. A flat is a relatively level surface of land within a region of greater relief, such as hills or mountains, usually used in the plural.
Watershed delineation is the process of identifying the boundary of a watershed, also referred to as a catchment, drainage basin, or river basin.It is an important step in many areas of environmental science, engineering, and management, for example to study flooding, aquatic habitat, or water pollution.
America Online CEO Stephen M. Case, left, and Time Warner CEO Gerald M. Levin listen to senators' opening statements during a hearing before the Senate Judiciary Committee on the merger of the two ...
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.