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  2. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    If the ball and bat top is uncomfortable, The 4 button layout and keyboard WASD are always available. This kind of format is most common in Hitbox arcade sticks. The type of joystick is a matter of personal preference and comfort, as different types of grips, and angles, and button types are vastly available. [1] [2] [3]

  3. Golden Joystick Award for Game of the Year - Wikipedia

    en.wikipedia.org/wiki/Golden_Joystick_Award_for...

    The first Golden Joystick Awards were held in 1983, with the Ultimate Play the Game–developed shooter Jetpac winning Game of the Year. [ 3 ] The award was initially given to 8-bit computer games , as 8-bit microcomputers were the most popular home video game platforms in the UK market for much of the 1980s.

  4. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    [2] Before the seventh generation of video game consoles, plugging in a controller into one of a console's controller ports was the primary means of using a game controller, although since then they have been replaced by wireless controllers, which do not require controller ports on the console but are battery-powered.

  5. Joystick - Wikipedia

    en.wikipedia.org/wiki/Joystick

    Possible elements of a video game joystick: 1. stick, 2. base, 3. trigger, 4. extra buttons, 5. autofire switch, 6. throttle, 7. hat switch (POV hat), 8. suction cups. A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling.

  6. Gravis PC GamePad - Wikipedia

    en.wikipedia.org/wiki/Gravis_PC_GamePad

    The GamePad Pro utilized the 'button' signal lines on an analog PC joystick port to send digital signals (referred to as "GrIP") [1] to allow for both the use of ten buttons and the simultaneous use of up to four controllers connected by the controller's built-in piggyback plug. A switch on the pack of the non-USB pad could be used to allow the ...

  7. Atari joystick port - Wikipedia

    en.wikipedia.org/wiki/Atari_joystick_port

    The Atari joystick port is a computer port used to connect various gaming controllers to game console and home computer systems in the 1970s to the 1990s. It was originally introduced on the Atari 2600 in 1977 and then used on the Atari 400 and 800 in 1979.

  8. Microsoft SideWinder - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Sidewinder

    As Microsoft's first SideWinder joystick, the 3D Pro was responsible for setting the overall design as seen in all of Microsoft's future joysticks. Designed as a gaming-neutral joystick, rather than a specialized joystick for use with realistic combat flight simulators, the 3D Pro was built with a functional, but low-key geometric design.

  9. Analog stick - Wikipedia

    en.wikipedia.org/wiki/Analog_stick

    The initial prevalence of analog sticks was as peripherals for flight simulator games, to better reflect the subtleties of control required for such titles. It was during the fifth console generation that Nintendo announced it would integrate an analog stick into its iconic Nintendo 64 controller, a step which would pave the way for subsequent leading console manufacturers to follow suit.

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