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  2. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO.Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox's success as a free-to-play video game platform. [6]

  3. Kolibri Games - Wikipedia

    en.wikipedia.org/wiki/Kolibri_Games

    The company develops idle games for mobile devices and gained international recognition with their game Idle Miner Tycoon that has been downloaded over 100 million times. [3] Ubisoft acquired a 75% majority share of Kolibri Games in February 2020 with a company valuation of €160 Million.

  4. Incremental game - Wikipedia

    en.wikipedia.org/wiki/Incremental_game

    Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to progress. [5] In 2015, the gaming press observed such games proliferating on the Steam distribution platform with titles such as Clicker Heroes (2014, by Playsaurus).

  5. Miner 2049er - Wikipedia

    en.wikipedia.org/wiki/Miner_2049er

    Miner 2049er is a 1982 platformer game developed and published by Big Five Software in December 1982. It is set in a mine, where the player controls the Mountie Bounty Bob. The player controls Bounty Bob through multiple levels of a mine, with the goal of traversing all of the platforms in each level all while avoiding enemies and within a set amount of time.