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Waterdeep is an adventure module published in 1989 for the Dungeons & Dragons fantasy role-playing game. It is the last of the three-part Avatar series, the first being Shadowdale and the second Tantras .
978-0-7869-6697-4: Waterdeep series: Waterdeep: Dragon Heist: Wizards RPG Team: September 18, 2018: An urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. 256: 1-5 [4] 978-0-7869-6625-7: Waterdeep: Dungeon of the Mad Mage: Wizards RPG Team: November 20, 2018: Dungeon crawl in the classic Undermountain lair. 320: ...
Volothamp Geddarm sets the adventurers off on an urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. [1] [3] [4] Depending on the Dungeon Master's choice of season, the adventurers will ultimately face off with one or more of the following villains: Manshoon the Manyfaced, Jarlaxle Baenre, Xanathar the Beholder, and/or the Cassalanters (Lord Victoro and Lady ...
Ed Greenwood Presents Waterdeep, Book 1, by Steven E. Schend, Jaleigh Johnson, Erik Scott de Bie (containing Blackstaff Tower, Mistshore, and Downshadow) (paperback, July 2011, ISBN 978-0-7869-5818-4) Ed Greenwood Presents Waterdeep, Book 2, by Rosemary Jones, Erin M. Evans, James P. Davis (containing City of the Dead, The God Catcher, and ...
Halls of Undermountain was written by Matt Sernett with Shawn Merwin, and was the final adventure for 4th edition Dungeons & Dragons to be published and distributed by Wizards of the Coast. It was originally released in April 2012 as a 96-page hardcover book with two poster maps and then later released as a PDF.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...
Jason Wilson, for VentureBeat, had previously written about his love of megadungeons such as Undermountain [2] and on this incarnation he wrote that it "is the deep complex beneath the city of Waterdeep, and it's the creation of an insane wizard, Halaster Blackcloak, and this campaign book for Dungeons & Dragons explores these halls better than ...
The book adds a variety of options for both players and Dungeon Masters along with marginalia by the Xanathar of Waterdeep. [1] [2] Chapter 1: Character Options [3] Includes 31 new subclasses, 2 or 3 for each of the twelve character classes. A variety of character background ideas such as origins and life events. New racial feats. [4]