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  2. List of Werewolf: The Apocalypse books - Wikipedia

    en.wikipedia.org/wiki/List_of_Werewolf:_The...

    These books are available only as Print on Demand or limited-run deluxe editions, therefore they lack ISBN. During GenCon 2012 it was announced that Onyx Path Publishing has the license to publish table-top RPG material for all classic World of Darkness lines.

  3. Werewolf: The Forsaken - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Forsaken

    Werewolf: The Forsaken is a tabletop role-playing game set in the Chronicles of Darkness created by White Wolf Game Studio.It is the successor to Werewolf: The Apocalypse, the "game of savage horror" from the old World of Darkness line of games, but has moved to a more personal sort of horror, reflecting the "dark mystery" theme of the Chronicles of Darkness.

  4. Conrad Hubbard - Wikipedia

    en.wikipedia.org/wiki/Conrad_Hubbard

    Books which Conrad Hubbard has helped with concept and design include: The World of Darkness core rulebook [3] Vampire: The Requiem [4] Werewolf: The Forsaken [5] Mage: The Awakening [6] Promethean: The Created [7] Changeling: The Lost

  5. List of Forgotten Realms novels - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    The Rose of Sarifal, by Paulina Claiborne (paperback/audio book/eBook, May 2012, ISBN 978-0-7869-3026-5) The Gilded Rune, by Lisa Smedman (paperback, July 2012, ISBN 978-0-7869-6030-9) Prince of Ravens by Richard Baker (audio book/eBook, July 2012, ISBN 978-0-7869-6131-3) If Ever They Happened Upon My Lair by R. A. Salvatore (eBook, September 2012)

  6. Caerns: Places of Power - Wikipedia

    en.wikipedia.org/wiki/Caerns:_Places_of_Power

    The book describes fourteen sites of spiritual power, called "caerns", that are sacred to each of the tribes of the Garou (werewolves). [2] Each Caern description is written by a different author. [3] Locales range from Tibet to Arizona, China and Ireland. Each entry has details of the history, important personalities, and points of interest. [1]

  7. Axis Mundi: The Book of Spirits - Wikipedia

    en.wikipedia.org/wiki/Axis_Mundi:_The_Book_of...

    Axis Mundi: The Book of Spirits is an expansion to the rules of the role-playing game Werewolf: The Apocalypse.Topics covered include Axis Mundi (the World Tree), where werewolves must gather for their rituals; and the many spirits that werewolves are likely to encounter — elementals, enigmatics, epiphlings, naturae, and tribal totems.

  8. ‘Werewolves’ Review: Frank Grillo in an Extremely Basic Lean ...

    www.aol.com/werewolves-review-frank-grillo...

    “Werewolves” is your basic, everyday lean-and-mean dystopian werewolf-as-zombie action thriller, with elements lifted from the pandemic and the “Purge” films. It’s not a good movie, but ...

  9. The Werewolf Players Guide - Wikipedia

    en.wikipedia.org/wiki/The_Werewolf_Players_Guide

    2 Reviews. 3 References. ... Printable version; In other projects ... The Werewolf Players Guide is a 1993 role-playing game supplement published by White Wolf ...