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The Ultimate History of Video Games (ISBN 0-7615-3643-4) by Steven L. Kent. The updated version of the previous book. This time the author takes the history further into the 1990s, reaching the beginning of the millennium. The Video Games Textbook: History • Business • Technology: (ISBN 978-0815390893) by Dr. Brian J. Wardyga [1]
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162 expansion – 15 games × 6 opponents in-division (90 games), 10 games × 5 opponents and 11 games × 2 opponents interdivision (72 games) 1979 162 13 games × 6 opponents in-division (78 games), 12 games × 7 opponents interdivision (84 games) 1994 162 league splits into 3 divisions – schedules based on 1993 alignments 1997 162
Multiple journalists praised the book's treatment of European game history, which had been neglected in previous works, [3] [4] and criticized its organizational structure. [3] At the time of its release, Chris Baker of Wired wrote that Replay was the most thorough and comprehensive history of the subject. [ 4 ]
The Ultimate History of Video Games is a 2001 non-fiction book by Steven L. Kent. Published initially by Prima Publishing and then by Three Rivers Press, [1] it is an updated version of the self-published The First Quarter: A 25-Year History of Video Games. [1] [2] [3] [4]
In addition to the core books, six more were published. [2]: 158 [1] FFE published all nine as a single volume in 2000. With the digest-sized format and color of the books, they became known as little black books. [2]: 162 Book 1-Characters and Combat, by Marc W. Miller (1977) Book 2-Starships, by Marc W. Miller (1977)
The Book of Games Volume 1 is a game compendium by gameXplore, examining 150 video games from 2005 through 2006 covering most of the current game platforms. It covers topics such as the future of games, game heroes, from games to movies, and research on games.
Tetris: The Games People Play is a 2016 graphic novel by Box Brown about the history of the video game Tetris. [ 2 ] [ 3 ] It was selected for the "Best 2016 Graphic Novels" panel at BookExpo America 2016.