Search results
Results from the WOW.Com Content Network
Open Broadcaster Software: OBS Project 2012-9-01 30.0.2 (2023-12-10) 2023-12-10 Free GPL v2: Audio/Video Plex (software) Plex Media Server 2008-07-08 1.15.6.1079 (2019-05-15) 2019-05-15 Free proprietary: Audio/Video Red5 (open source) Infrared5/community 2003-09-22 1.0.9 (2017-06-11) 2018-12-13 Free Apache License v2: Audio/Video/Data SHOUTcast ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Special pages; Help; Learn to edit; Community portal; Recent changes; Upload file
OBS Studio is a free and open-source app for screencasting and live streaming.Written in C/C++ and built with Qt, OBS Studio provides real-time capture, scene composition, recording, encoding, and broadcasting via Real-Time Messaging Protocol (RTMP), HLS, SRT, RIST or WebRTC.
This page provides a comparison of notable screencasting software, used to record activities on the computer screen. This software is commonly used for desktop recording, gameplay recording and video editing.
FFserver included in FFmpeg (discontinued) [1] [2] Firefly Media Server – GPL; Flash Media Server; FreeJ – video streamer for Icecast – GPL; Helix Universal Server – delivers MPEG-DASH, RTSP, HTTP Live Streaming (HLS), RTMP; developed by RealNetworks, discontinued since October 2014 [3] [4] HelixCommunity – RealNetworks Open Source ...
Service Owner Launched Content license Ads # videos (millions) Views per day (millions) Main server location Prohibits pornography Multilingual Ad revenue sharing
These sources are used to create a broadcast production for both live and on-demand distribution on the web. XSplit Gamecaster, on the other hand, is a turnkey live streaming and recording application, designed for casual gamers who immediately want to start live streaming or recording their gameplay with minimal setup and configuration.
Streaming media refers to multimedia delivered through a network for playback using a media player.Media is transferred in a stream of packets from a server to a client and is rendered in real-time; [1] this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content.