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These bots allowed users to request and play songs in a voice channel, taking the songs from YouTube ad-free. Two weeks later, Discord partnered with YouTube to test a "Watch Together" feature, which allows Discord users to watch YouTube videos together. [41]
DOPIPE is a pipelined parallelization technique that is used in programs where each element produced during each iteration is consumed in the later iteration. The following example shows how to implement the DOPIPE technique to reduce the total execution time by breaking the tasks inside the loop and executing them in a pipelined manner.
"Embarrassingly" is used here to refer to parallelization problems which are "embarrassingly easy". [4] The term may imply embarrassment on the part of developers or compilers: "Because so many important problems remain unsolved mainly due to their intrinsic computational complexity, it would be embarrassing not to develop parallel implementations of polynomial homotopy continuation methods."
PORT ST. LUCIE, Fla. — Pete Alonso, with a winter of discord behind him, tried to turn the page. On Monday, the slugging first baseman spoke to reporters for the first time since reupping with ...
Democratic attorneys general from 22 states and the District of Columbia on Friday asked a federal judge to enforce his order blocking U.S. President Donald Trump's administration from freezing ...
Matthew McConaughey's mother, who's 93, says a positive attitude helps her stay well at her age. Kay McConaughey told Austin Lifestyle that she tries to avoid stressful situations.
According to Salt, the research is the longest step of producing a video: "I have to contact various community members, form a small Discord server, ask questions, watch tutorials, [and] play the game itself." [14] Finding the narrative is another factor: "I have to figure out which storylines are important, what to emphasize, and how to ...
Layden, speaking on a podcast after this change was announced, knew that cross-platform play was a high demand by PlayStation 4 players, but described cross-platform play as a "very multi-dimensional kind of attribute or feature" that required Sony to look at how to implement this from a technical, business, and customer service point-of-view.