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N.I.C.E. 2, known in North America as BreakNeck, is a video game developed by Synetic and published by Magic Bytes in Germany in 1998, and by SouthPeak Games in North America in 2000. It is the sequel to the racing game Have a N.I.C.E. day .
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Unlike Need for Speed Payback, the game does not include a 24-hour day-night cycle, but players can switch between day and night. During the day, players can take part in sanctioned race events, which reward players with cash to spend on new cars and upgrades. During the night, players can take part in illicit street racing, which rewards REP ...
RalliSport Challenge 2 is a rally racing video game developed by Digital Illusions CE and published by Microsoft Game Studios for the Xbox in 2004. Released as a sequel to the 2002 video game RalliSport Challenge, the game introduced several new features, including a career mode, additional cars, and track types with new environments, including night driving and ice racing.
Test Drive Unlimited 2 includes a variety of roads on the island of Oahu, which returns from the first game, and the island of Ibiza.The game features three main vehicle categories, with each vehicle also belonging to a subcategory depending on quality – A for modern asphalt cars (A7 to A1), B for off-road vehicles (B4 to B2), which is a new feature in Unlimited 2, and C for classic cars (C4 ...
GameSpy rated it the 9th best PC game of 2006. Metacritic's No. 3 Best PC Game of 2006. The editors of Computer Games Magazine presented GTR 2 with their 2006 "Best Simulation" award. It was a runner-up for their list of the year's top 10 computer games. [11] It also won PC Gamer US ' s 2006 "Best Racing Game" award. [12]
Juiced 2: Hot Import Nights is a racing video game. The PlayStation 2, Xbox 360 and Nintendo DS versions were released in September, the PlayStation Portable and PlayStation 3 versions in October, and the Microsoft Windows version in November 2007. It is the sequel to the 2005 game Juiced.
Grid Autosport attempts to move the series back towards "more authentic racing games" following the release of Grid 2, which Codemasters felt was not as well-received by the company's core fanbase as they hoped. The developers consequently introduced major modifications to the handling model and built a lean, race-first oriented design for this ...