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  2. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life also has its own virtual currency, the Linden Dollar (L$), which is exchangeable with real world currency. [15] [16] Second Life is intended for people ages 16 and over, with the exception of 13–15-year-old users, who are restricted to the Second Life region of a sponsoring institution (e.g., a school). [17] [18]

  3. Tsuna Sawada - Wikipedia

    en.wikipedia.org/wiki/Tsuna_Sawada

    Tsuna is a junior-high student who becomes the Vongola Family's mafia boss-in-training.He was recruited because the other candidates died and because of his father, Sawada Iemitsu, the external advisor of Vongola, as only those of the Vongola bloodline can become boss.

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  5. Kono Oto Tomare! Sounds of Life - Wikipedia

    en.wikipedia.org/.../Kono_Oto_Tomare!_Sounds_of_Life

    Kono Oto Tomare! Sounds of Life [1] (Japanese: この音とまれ!, "Gather Around This Sound!") [2] is a Japanese manga series written and illustrated by Amyu. The series began publication in Shueisha's Jump Square magazine in August 2012.

  6. My Next Life as a Villainess: All Routes Lead to Doom!

    en.wikipedia.org/wiki/My_Next_Life_as_a...

    Catarina Claes, the young daughter of a noble family, one day bumps her head and regains memories of her past life as a 17-year-old otaku girl. It is then that she realizes she has been reborn into the world of the otome game Fortune Lover as the game's villainess who, regardless of what route the player took in the original game, is doomed to be either exiled or killed.

  7. The Lost Legends of Redwall - Wikipedia

    en.wikipedia.org/wiki/The_Lost_Legends_of_Redwall

    The Lost Legends of Redwall (originally titled Redwall: The Adventure Game, Redwall: The Warrior Reborn, and Epic Tales of Redwall during development) is a series of six episodic indie adventure games for Microsoft Windows, macOS, and Xbox One developed and published by studio Soma Games.

  8. Businesses and organizations in Second Life - Wikipedia

    en.wikipedia.org/wiki/Businesses_and...

    Anshe Chung is the main avatar (online personality) of Ailin Graef in the online world Second Life.Referred to as the "Rockefeller of Second Life" [8] by a CNN journalist, she has built an online business that engages in development, brokerage, and arbitrage of virtual land, items, and currencies, and has been featured in a number of prominent magazines such as Business Week, [9] Fortune [10 ...

  9. Arts in Second Life - Wikipedia

    en.wikipedia.org/wiki/Arts_in_Second_Life

    It is far easier to create 3D objects in Second Life and film them than create them from 'scratch' using traditional CGI software. There are many machinima and performing arts groups that are active in Second Life and which participate in creative events such as the annual 48 Hour Film Project. There are also several machinima groups that ...