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  2. Blue's Clues Kindergarten - Wikipedia

    en.wikipedia.org/wiki/Blue's_Clues_Kindergarten

    Blue's Clues Kindergarten is a Windows and Macintosh PC video game distributed on CD-ROM. [2] Based on the television series Blue's Clues, kids can learn different skills that will help them get ready for grade school.

  3. Harcourt (publisher) - Wikipedia

    en.wikipedia.org/wiki/Harcourt_(publisher)

    Harcourt (/ ˈ h ɑːr k ɔːr t /) was an American publishing firm with a long history of publishing fiction and nonfiction for adults and children. It was known at different stages in its history as Harcourt Brace, & Co. and Harcourt Brace Jovanovich. From 1919 to 1982, it was based in New York City. [1]

  4. List of Broderbund products - Wikipedia

    en.wikipedia.org/wiki/List_of_Broderbund_products

    An educational puzzle computer game created by Chris Hancock and Scot Osterweil of TERC: The Mask of the Sun: 1982 AppII, C64, ATR Graphical interactive fiction game Matchboxes: 1983 ATR, C64 Memory puzzle game Math Workshop: 1996 Win, Mac Edutainment game that teaches math Mavis Beacon Teaches Typing: 1987 Moebius: The Orb of Celestial Harmony ...

  5. Carmen Sandiego (video game series) - Wikipedia

    en.wikipedia.org/wiki/Carmen_Sandiego_(video...

    This title was released in 1997. This game is intended to teach language arts for kids age 9-12. The game features Chase Devineaux. In the game Carmen Sandiego has invented a machine called the Babble-On Machine, and the user, playing the role of Agent 13, has to thwart her plans and free all the other agents that have been captured by Carmen.

  6. The Learning Company - Wikipedia

    en.wikipedia.org/wiki/The_Learning_Company

    The Learning Company (TLC) was an American educational software company founded in 1980 in Palo Alto, California and headquartered in Fremont, California.The company produced a grade-based line of learning software, edutainment games, and productivity tools.

  7. Reader Rabbit - Wikipedia

    en.wikipedia.org/wiki/Reader_Rabbit

    The games covered a range of subjects such as reading, phonics, math, and memory. [46] The A.D.A.P.T. Learning Technology was introduced into Reader Rabbit titles in 1999. The system contained a series of customization features that would facilitate the player's learning by assessing abilities, developing skills, adjusting levels, providing ...

  8. Scholastic Corporation - Wikipedia

    en.wikipedia.org/wiki/Scholastic_Corporation

    Scholastic holds the perpetual US publishing rights to the Harry Potter and Hunger Games book series. [13] [14] Scholastic is the world's largest publisher and distributor of children's books and print and digital educational materials for pre-K to grade 12. [15]

  9. Early Learning House - Wikipedia

    en.wikipedia.org/wiki/Early_Learning_House

    The game was reviewed in the Oppenheim Toy Portfolio Guide Book where the authors described the "six quality math games" as appropriate for children aged three to six. [ 19 ] A reviewer from SuperKids said Bailey's Book House was a "classic" and a "must-have" within the early learning genre. [ 20 ]