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Quiet (Japanese: クワイエット, Hepburn: Kuwaietto) is a fictional character from Konami's Metal Gear series. Created by Hideo Kojima, designed by Yoji Shinkawa, and based on and voiced by Stefanie Joosten, Quiet appears in the 2015 action-adventure stealth game, Metal Gear Solid V: The Phantom Pain.
With Metal Gear Solid: Peace Walker the plot deals with the true nature of 'peace', and the concept of conflict in human societies. Metal Gear Solid V: The Phantom Pain deals with the themes "race" and "revenge" and how the latter can make one lose his humanity. Following the initial Metal Gear, each game has been a deconstruction of action ...
Stefanie Joosten (/ ˈ j oʊ s t ən / YOH-stən, [4] Dutch: [ˈsteːfaːni ˈjoːstə(n)]) [a] is a Dutch model, singer, and actress. She first gained widespread public attention when Japanese developer Konami revealed she would be providing the motion capture, voice, and likeness for the character Quiet in the 2015 video game Metal Gear Solid V: The Phantom Pain.
Her costume can also be developed for Quiet in Metal Gear Solid V: The Phantom Pain. [92] A special Sniper Wolf character card appears in the non-canon spin-off game Metal Gear Acid 2 (2005). [93] Other developers have also given homage-type nods to the character, such as with the "MGS Sniper Wulf Mk.
Metal Gear Solid V: The Phantom Pain is a stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world. [1] Gameplay elements are largely unchanged from Ground Zeroes, meaning that players must stealthily traverse several areas in the game world, avoiding enemy guards and remaining undetected. [2]
Cosplay TORCH (Tournament of Champions) - Introduced in 2010, it is a national cosplay competition where tournament legs are held in selected major cities in the Philippines. Usually held in SM Supermalls , it is a pair competition with winners of each leg taking the finals at the Cosplay Mania event.
The term "cosplay" is a Japanese blend word of the English terms costume and play. [1] The term was coined by Nobuyuki Takahashi [] of Studio Hard [3] after he attended the 1984 World Science Fiction Convention in Los Angeles [4] and saw costumed fans, which he later wrote about in an article for the Japanese magazine My Anime []. [3]
The Metal Gear Solid prequels alludes to Solid Snake's existence; Metal Gear Solid: Portable Ops has him briefly alluded in a prophetic vision as Naked Snake's "son [who] will save the world" (after Liquid and/or Solidus as Big Boss's "son [who] will bring the world to ruin"), [37] and Metal Gear Solid: Peace Walker shows Kazuhira Miller ...