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  2. United States Army Pathfinder School - Wikipedia

    en.wikipedia.org/wiki/United_States_Army...

    A Pathfinder student inspects the readiness of a U.S. Army HMMWV for sling loading. "Black Hats" instruct pathfinder students how to line up a flight path for rotary-wing aircraft. Pathfinder School is divided into 3 phases, each lasting 3-4 days and culminating in a written and/or hands-on exam. Students must achieve a 70% or higher to pass ...

  3. United States Army Special Forces selection and training

    en.wikipedia.org/wiki/United_States_Army_Special...

    The A+ training provides soldiers the training necessary to troubleshoot and repair basic computer components, hard drives, power supplies, motherboards, video cards, and other internal components of a computer. The Net+ trains the soldier to network computers in a LAN and WAN, and setting-up servers and routers. Installing, operating, and ...

  4. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    Turn-based games come in two main forms: simultaneous or sequential (also called player-alternated). Diplomacy is an example of a simultaneous turn-based game. There are three types of player-alternated games: ranked, round-robin start, and random. The difference is the order in which players start a turn.

  5. Pathfinder Badge (United States) - Wikipedia

    en.wikipedia.org/wiki/Pathfinder_Badge_(United...

    The first Pathfinder Badge was designed by Lt. Prescott, a navigator in the 9th Troop Carrier Pathfinder Group (Provisional), in May 1944. Besides the paratroopers who earned it, the Pathfinder Badge was worn by IX Troop Carrier Command air crews who guided paratrooper transports and towed gliders. It was worn four inches above the left sleeve ...

  6. Turn-based tactics - Wikipedia

    en.wikipedia.org/wiki/Turn-based_tactics

    Turn-based tactics [1] (TBT) is a sub-genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to ...

  7. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    Generic, Runequest 3rd edition, d20 system Chaosium, FASA, Green Ronin 1981-1986, 2005-2007 Based on Thieves' World novels series. Titan: Sword and sorcery The continents of Allansia, Khul and the "Old World" Fighting Fantasy RPG, Advanced Fighting Fantasy, d20 system Puffin Books, Arion Games 1984-2014

  8. The cost of training AI could soon become too much to bear - AOL

    www.aol.com/finance/cost-training-ai-could-soon...

    According to Epoch AI director Jaime Sevilla, who was the lead author on that paper, the trajectory has held since then, with the cost of training roughly tripling each year—the 4X growth in ...

  9. List of turn-based tactics video games - Wikipedia

    en.wikipedia.org/wiki/List_of_turn-based_tactics...

    Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3] Because of their low system requirements, turn-based tactical games were popular on early personal ...