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  2. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    Suika2 is a free and open source visual novel engine. It is lightweight, compact, and portable by design. Games created with Suika2 can run on Desktop, Mobile and Web Platforms. [32] Having Japanese and International language options, it is one of the few Japanese Visual Novel Engines supporting multiple languages out of the box.

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4 ] [ 5 ] [ 6 ] Created by Florian Rival, a software engineer at Google , [ 7 ] GDevelop is mainly aimed at non-programmers and game developers of all skillsets ...

  4. Ren'Py - Wikipedia

    en.wikipedia.org/wiki/Ren'Py

    The Ren'Py Visual Novel Engine (or RenPy for short) is a free software game engine which facilitates the creation of visual novels.Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'romantic love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Game Maker Language: 1999 ... Used for text games and visual novels ...

  6. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    Visual Scripting GUI and playtesting in Pixel Game Maker MV. Pixel Game Maker MV (released as "Action Game Tsukuru" (アクションゲームツクール) in Japan) is a 2D action game production software published by Playism. It allows for the creation of 2D games without the need for programming. [2] [3] The software is abbreviated to ...

  7. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  8. Stencyl - Wikipedia

    en.wikipedia.org/wiki/Stencyl

    Alternatively, Design Mode is a GUI that allows users to create modular game logic for actors and scenes using a visual programming language. The concept of Design Mode as a form of end-user development originated with MIT's Scratch computer language learning environment and was used with permission for Stencyl.

  9. Platinum Arts Sandbox - Wikipedia

    en.wikipedia.org/wiki/Platinum_Arts_Sandbox

    PBS/WMHT Games in Education Conference [1] [2] Moddb.com Top 100 Mod/Game of the Year 2008 [3] Many various Moddb.com interviews and features [4] Slashdot.org Article - Involving Kids In Free Software Through Games? [5] Total PC Gaming Magazine, February 2009; Podcast interview with Michael Tomaino [6] PC Format Magazine, issue 232, November 2009