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The controller's battery takes around 6 hours to fully charge, and is user-replaceable with the same battery (CTR-003) as the 3DS/2DS handheld game consoles and Wii U Pro Controllers. [8] When fully charged, the battery duration for the Nintendo Switch Pro Controller lasts for around 40 hours. [8] The controller uses a USB-C connector for charging.
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The Nunchuk connects to the Wii Remote via a cord that is about 1 to 1.2 m (3.3 to 3.9 ft) long. It features an analog stick similar to the one found on the GameCube controller and two trigger buttons (oval-shaped "C" and rectangle-shaped "Z") and works in tandem with the main controller in many games (including Mario Kart Wii).
1.5 — all of 1.4 plus specification corrections and clarifications to absolute volume control, browsing and other features [9] 1.6 — all of 1.5 plus browsing data and track information [10] Number of items that are in a folder without downloading the list; Support for transmitting cover arts through the BIP over OBEX protocol.
The Switch also supports a wireless controller, called Nintendo Switch Pro Controller, which has a more traditional design reminiscent of the Wii Classic Controller Pro and Wii U Pro Controller. The Pro Controller connects to the Switch via wireless Bluetooth communication, and is charged through a standard USB-C port on the controller.
When measured from the top of the analog stick to the tip of the ZL/ZR trigger it has an extreme depth of 28.4 millimetres (1.12 in). [2] [3] Joy-Con can be attached to the sides of the Switch console via rails, or detached and used wirelessly—either as a pair (comparable to a Wii Remote and Nunchuk), or divided between two different players ...
The WaveBird Wireless Controller is an RF-based wireless controller based on the same design as the standard controller. It communicates with the GameCube system wirelessly through a receiver dongle which connects to one of the system's controller ports.
The 14.0.0 update added the ability to download screenshots and videos to a PC via a USB cable or to a Mobile device via a webpage hosting the files generated by the Switch. Regardless of the amount of free space on the systems internal memory or microSD card there is a hard limit on the number of screenshots and videos that can be stored.