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Backdraft 2 (also known as Backdraft II) is a 2019 American action thriller film directed by Gonzalo López-Gallego and written by Gregory Widen.A sequel to the 1991 film Backdraft, also written by Widen, it stars Joe Anderson, with William Baldwin and Donald Sutherland reprising their roles as Brian McCaffrey and Ronald Bartel from the original film.
Backdraft is a 1991 American action thriller film directed by Ron Howard and written by Gregory Widen. Starring Kurt Russell , William Baldwin , Scott Glenn , Jennifer Jason Leigh , Rebecca De Mornay , Donald Sutherland , Robert De Niro , Jason Gedrick , and J. T. Walsh , it follows Chicago firefighters on the trail of a serial arsonist .
Backdraft was a fire special effects show at Universal Studios Hollywood and Universal Studios Japan, based on the 1991 film of the same name. Visitors could learn how the pyrotechnic effects were created and experience some of them first hand.
Rear projection (background projection, process photography, etc.) is one of many in-camera effects cinematic techniques in film production for combining foreground performances with pre-filmed backgrounds. It was widely used for many years in driving scenes, or to show other forms of "distant" background motion.
Pages in category "Backdraft (franchise)" The following 4 pages are in this category, out of 4 total. This list may not reflect recent changes. B. Backdraft (attraction)
Reverse motion (also known as reverse motion photography or reverse action) is a visual effect in cinematography whereby the action that is filmed is shown backwards (i.e. time-reversed) on screen. It can either be an in-camera effect or an effect produced with the use of an optical printer. There are various reasons why this technique may be ...
2D to 3D video conversion (also called 2D to stereo 3D conversion and stereo conversion) is the process of transforming 2D ("flat") film to 3D form, which in almost all cases is stereo, so it is the process of creating imagery for each eye from one 2D image.
Virtual cinematography is the set of cinematographic techniques performed in a computer graphics environment. It includes a wide variety of subjects like photographing real objects, often with stereo or multi-camera setup, for the purpose of recreating them as three-dimensional objects and algorithms for the automated creation of real and simulated camera angles.