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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  4. Category : Lua (programming language)-scripted video games

    en.wikipedia.org/wiki/Category:Lua_(programming...

    Chocolatier (video game) Chocolatier 2: Secret Ingredients; Chocolatier: Decadence by Design; Civilization V; Civilization VI; Command: Modern Air Naval Operations; Company of Heroes (video game) Cortex Command; Crackdown (video game) Crysis (video game)

  5. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  6. UNITY (programming language) - Wikipedia

    en.wikipedia.org/wiki/UNITY_(programming_language)

    UNITY is a programming language constructed by K. Mani Chandy and Jayadev Misra for their book Parallel Program Design: A Foundation. It is a theoretical language which focuses on what , instead of where , when or how .

  7. Unity build - Wikipedia

    en.wikipedia.org/wiki/Unity_build

    In software engineering, a unity build (also known as unified build, jumbo build or blob build) is a method used in C and C++ software development to speed up the compilation of projects by combining multiple translation units into a single one, usually achieved by using include directives to bundle multiple source files into one larger file.

  8. Music video game - Wikipedia

    en.wikipedia.org/wiki/Music_video_game

    Frets on Fire, an open-source Guitar Hero clone, is an example of a rhythm-matching game.. Rhythm-matching games or simply rhythm games require the player to respond in some fashion in time to music as it is played and shown via the game, all generally to emphasize the rhythm of the song being played.

  9. Be-Music Source - Wikipedia

    en.wikipedia.org/wiki/Be-Music_Source

    A .pms extension also exists based on .bms, meant for simulating the game Pop'n Music and utilizing 9 lines. In addition, there is .mdm, used in the fan created Muse dash Melon Loader for custom charts. It utilizes 4 lines for both of the game's lanes, as well as a couple other lines to control special effects and boss movement.