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  2. Trial and error - Wikipedia

    en.wikipedia.org/wiki/Trial_and_error

    Traill (2008, espec.Table "S" on p.31) follows Jerne and Popper in seeing this strategy as probably underlying all knowledge-gathering systems — at least in their initial phase.

  3. Law of effect - Wikipedia

    en.wikipedia.org/wiki/Law_of_effect

    Psychologists have been interested in the factors that are important in behavior change and control since psychology emerged as a discipline. One of the first principles associated with learning and behavior was the Law of Effect, which states that behaviors that lead to satisfying outcomes are likely to be repeated, whereas behaviors that lead ...

  4. Error-related negativity - Wikipedia

    en.wikipedia.org/wiki/Error-related_negativity

    The ERN is a sharp negative going signal which begins about the same time an incorrect motor response begins, (response locked event-related potential), and typically peaks from 80 to 150 milliseconds (ms) after the erroneous response begins (or 40–80 ms after the onset of electromyographic activity).

  5. Learning cycle - Wikipedia

    en.wikipedia.org/wiki/Learning_cycle

    A learning cycle is a concept of how people learn from experience. A learning cycle will have a number of stages or phases, the last of which can be followed by the first. A learning cycle will have a number of stages or phases, the last of which can be followed by the first.

  6. Arbitrary inference - Wikipedia

    en.wikipedia.org/wiki/Arbitrary_inference

    Arbitrary inference is a classic tenet of cognitive therapy created by Aaron T. Beck in 1979. [1] He defines the act of making an arbitrary inference as the process of drawing a conclusion without sufficient evidence, or without any evidence at all.

  7. Edisonian approach - Wikipedia

    en.wikipedia.org/wiki/Edisonian_approach

    Historian Thomas Hughes (1977) describes the features of Edison's method. In summary, they are: Hughes says, "In formulating problem-solving ideas, he was inventing; in developing inventions, his approach was akin to engineering; and in looking after financing and manufacturing and other post-invention and development activities, he was innovating."

  8. Learning curve - Wikipedia

    en.wikipedia.org/wiki/Learning_curve

    A learning curve is a graphical representation of the relationship between how proficient people are at a task and the amount of experience they have. Proficiency (measured on the vertical axis) usually increases with increased experience (the horizontal axis), that is to say, the more someone, groups, companies or industries perform a task, the better their performance at the task.

  9. Developmental stage theories - Wikipedia

    en.wikipedia.org/wiki/Developmental_stage_theories

    In psychology, developmental stage theories are theories that divide psychological development into distinct stages which are characterized by qualitative differences in behavior. [1] There are several different views about psychological and physical development and how they proceed throughout the life span.