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  2. 4 Content Marketing Campaigns that Went Viral - AOL

    www.aol.com/4-content-marketing-campaigns-went...

    4 Content Marketing Campaigns that Went Viral Well, maybe you are, but I’m sure you’ve heard this countless times. This tagline is a core memory for many people.

  3. Viral message - Wikipedia

    en.wikipedia.org/wiki/Viral_message

    Viral message refers to marketing messages that are passed from person to person through their social networks. To create successful viral marketing messages, where success is defined as a positive return on Investment, marketers must: Identify individuals with high social networking potential (SNP)

  4. Viral marketing - Wikipedia

    en.wikipedia.org/wiki/Viral_marketing

    According to a paper by Duncan Watts and colleagues entitled: "Everyone's an influencer", [72] the most common risk in viral marketing is that of the influencer not passing on the message, which can lead to the failure of the viral marketing campaign. A second risk is that the influencer modifies the content of the message.

  5. Marketing buzz - Wikipedia

    en.wikipedia.org/wiki/Marketing_buzz

    Marketing buzz or simply buzz—a term used in viral marketing—is the interaction of consumers and users with a product or service which amplifies or alters the original marketing message. [1] This emotion, energy, excitement, or anticipation about a product or service can be positive or negative.

  6. 'That's Not Cool' campaign educates teens on dating violence

    www.aol.com/news/2015-07-16-thats-not-cool...

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  7. Above the Influence - Wikipedia

    en.wikipedia.org/wiki/Above_The_Influence

    Above the Influence originated as a government-based campaign of the National Youth Anti-Drug Media Campaign conducted by the Office of National Drug Control Policy in the United States that included broad messaging to focus on substances most abused by teens, intended to deliver both broad prevention messaging at the national level and more targeted efforts at the local community level.

  8. I Love Bees - Wikipedia

    en.wikipedia.org/wiki/I_Love_Bees

    I Love Bees (also known as ilovebees or ILB for short) was an alternate reality game (ARG) that served as both a real-world experience and viral marketing campaign for the release of developer Bungie's 2004 video game Halo 2. The game was created and developed by 42 Entertainment.

  9. Mobile campaign - Wikipedia

    en.wikipedia.org/wiki/Mobile_campaign

    Near the introduction of mobile campaigns, they were primarily created to boost the impact of primary campaigns. [2] A good example of one of the first mobile campaigns is the viewer voting system employed in American Idol. Using the American Idol example, the primary campaign was television, and the engagement was mobile, “watch this show ...