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  2. TRACON (series) - Wikipedia

    en.wikipedia.org/wiki/TRACON_(series)

    TRACON is a series of game software programs that simulate an air traffic control environment on a personal computer. The games were originally sold by Texas-based Wesson International as an offshoot to their line of professional air traffic control simulation products. TRACON and RAPCON were released in 1989, and TRACON II was released in 1990.

  3. Air Traffic Controller (video game) - Wikipedia

    en.wikipedia.org/wiki/Air_Traffic_Controller...

    Air Traffic Controller 4 is an air traffic control simulation game developed by TechnoBrain as a successor to the Air Traffic Controller 3. The game is compatible with Windows 7, Windows 8, Windows 8.1 and Windows 10, until ROAH - Naha, which is no longer compatible with Windows 7 and 8.

  4. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  5. Sydney Airport - Wikipedia

    en.wikipedia.org/wiki/Sydney_Airport

    Air Traffic Control Tower No.5, in operation since 1996. The present Sydney Airport control tower (No. 5) is the fifth air traffic control tower at the airport. It is also heritage-listed since 2016. The tower occupies a central position in the airport, located northeast to where General Holmes Drive goes under the main Runway 16R/34L. It began ...

  6. Kennedy Approach - Wikipedia

    en.wikipedia.org/wiki/Kennedy_Approach

    Kennedy Approach is an air traffic control simulation computer game released by MicroProse for the Atari 8-bit computers and Commodore 64 in 1985. It was designed by Andy Hollis . [ 1 ] Ports for the Amiga and Atari ST were published in 1988.

  7. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Game balance is a branch of game design with the intention of improving gameplay and user experience by balancing difficulty and fairness. Game balance consists of adjusting rewards, challenges, and/or elements of a game to create the intended player experience.

  8. Air Traffic Controller 3 - Wikipedia

    en.wikipedia.org/wiki/Air_Traffic_Controller_3

    Players must also avoid making the stress level for aircraft go up, which results in a game over if it reaches 100%. Players must also direct aircraft on to the runway direction facing into the wind, or else the aircraft will do an automatic go-around on the captain's decisions. In some games, players are able to control traffic from other ...

  9. Microsoft Flight Simulator 2002 - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Flight_Simulator...

    Microsoft Flight Simulator 2002, also known as FS2002, is a video game released in October 2001, and is the 8th installment of the Microsoft Flight Simulator video game series. A version called Professional Edition was released at the same time as standard edition that added two aircraft, a flight instructor feature, and an editor to create ...