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Kaiserreich: Legacy of the Weltkrieg is an alternate history total conversion mod for the grand strategy video game Hearts of Iron IV (2016). Set in an alternate timeline where the Central Powers won World War I, the politics of Kaiserreich is drastically different from the politics and borders present during the real World War II, with several nations impacted by civil wars and revolutions ...
The New Order: Last Days of Europe, a mod set in an alternate 1962 after the Axis Powers won World War II, where there is a three-way Cold War between America, Germany, and Japan. The mod has received praise for its rich storytelling and esoteric atmosphere. [49] The mod was first released into Steam Community on March 27, 2021. [50]
Darkest Hour: A Hearts of Iron Game is a 2011 grand strategy video game developed by Martin Ivanov and published by Paradox Interactive.It is the first installment in the Hearts of Iron series to not be developed by Paradox Development Studio, instead being developed by a team of independent developers led by Ivanov; Paradox let them use their in-house Europa Engine.
Ports of the game to OS X and Linux were released through Steam on August 1, 2013. [11] Science and Industry – A team-based multiplayer mod in which players take the roles of security guards at two competing research firms. It features a weapons research system. The Specialists – This multiplayer mod is intended to resemble a stylized ...
The Great Game was a rivalry between the 19th-century British and Russian empires over influence in Central Asia, primarily in Afghanistan, Persia, and Tibet. The two colonial empires used military interventions and diplomatic negotiations to acquire and redefine territories in Central and South Asia.
Similar in gameplay to Great Little War Game, players take control of an army. Generally, players must destroy the enemy's headquarters to win the game, through in campaign missions the objective of the mission varies. The player who goes second gets a coin advantage to counterbalance the player going first.
The Great Hacker War was a purported conflict [when?] between the Masters of Deception (MOD), an unsanctioned splinter faction of the older hacker group Legion of Doom (LOD), and several smaller associated groups. Both primary groups involved made attempts to hack into the opposing group's networks, across the Internet, X.25, and telephone ...
Each of the four games was also released as an individual "folio" game, packaged in an LP-style cardstock folder. After the demise of SPI, Decision Games acquired the rights to The Great War in the East, and republished it, but only included two of the games: The Brusilov Offensive and Serbia/Galicia. [7]