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  2. Twelve basic principles of animation - Wikipedia

    en.wikipedia.org/wiki/Twelve_basic_principles_of...

    The main purpose of these principles was to produce an illusion that cartoon characters adhered to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal. The book has been referred to by some as the "Bible of animation", [2] and some of its principles have been adopted by ...

  3. Motion graphic design - Wikipedia

    en.wikipedia.org/wiki/Motion_graphic_design

    Both design principles and animation principles are important for good motion design. [2] Some motion designers start out as traditional graphic designers and later incorporate motion into their skillsets, while others have come from filmmaking, editing, or animation backgrounds, as these fields share a number of overlapping skills. [3]

  4. Anticipation (animation) - Wikipedia

    en.wikipedia.org/wiki/Anticipation_(animation)

    Anticipation is one of the fundamental 12 basic principles of animation, as set out by Frank Thomas and Ollie Johnston in their authoritative 1981 book on the Disney Studio titled The Illusion of Life. An anticipation pose or drawing is a preparation for the main action of an animated scene, as distinct from the action and the reaction.

  5. Visual communication - Wikipedia

    en.wikipedia.org/wiki/Visual_communication

    Aldous Huxley is regarded as one of the most prominent explorers of visual communication and sight-related theories. [12] Becoming near-blind in his teen years as the result of an illness influenced his approach, and his work includes important novels on the dehumanizing aspects of scientific progress, most famously Brave New World and The Art of Seeing.

  6. Animation - Wikipedia

    en.wikipedia.org/wiki/Animation

    Strata-cut animation Most commonly a form of clay animation in which a long bread-like "loaf" of clay, internally packed tight and loaded with varying imagery, is sliced into thin sheets, with the animation camera taking a frame of the end of the loaf for each cut, eventually revealing the movement of the internal images within. [91] Cutout ...

  7. Straight ahead animation - Wikipedia

    en.wikipedia.org/wiki/Straight_ahead_animation

    Straight ahead is a term used in animation that refers to a method that uses only the first key pose of a character, and then continues drawing the character to create the desired motion. It was first referred to in the 1981 book by Ollie Johnson and Frank Thomas The Illusion of Life , and is a part of the 12 Basic Principles of Animation .

  8. The Animator's Survival Kit - Wikipedia

    en.wikipedia.org/wiki/The_Animator's_Survival_Kit

    The Animator's Survival Kit: A Manual of Methods, Principles, and Formulas for Classical, Computer, Games, Stop Motion, and Internet Animators, or simply The Animator's Survival Kit is an instructional book by animator and director Richard Williams. The book includes techniques, advice, tips, tricks, and general information on the history of ...

  9. Cutout animation - Wikipedia

    en.wikipedia.org/wiki/Cutout_animation

    An example of cutout animation, produced at the UK's National Media Museum El Apóstol (1917) by Italian-Argentine cartoonist Quirino Cristiani , was also the world's first animated feature film. The Adventures of Prince Achmed (1926) by Lotte Reiniger is a silhouette animation using armatured cutouts with backgrounds that were variously ...