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  2. DirectInput - Wikipedia

    en.wikipedia.org/wiki/DirectInput

    In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.

  3. SystemVerilog DPI - Wikipedia

    en.wikipedia.org/wiki/Systemverilog_DPI

    SystemVerilog DPI (Direct Programming Interface) is an interface which can be used to interface SystemVerilog with foreign languages. These foreign languages can be C , C++ , SystemC as well as others.

  4. MAPPER - Wikipedia

    en.wikipedia.org/wiki/MAPPER

    MAPPER Systems, now known as Business Information Server, BIS, is a fourth-generation programming language originally from Sperry Univac. Now owned by Unisys Corporation. Mapper originated in the 1970s [1] based on some work in the 1960s, [2] It has been functionally enhanced and kept current. It was also given an extension named ICE - Internet ...

  5. Memory-mapped I/O and port-mapped I/O - Wikipedia

    en.wikipedia.org/wiki/Memory-mapped_I/O_and_port...

    Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.

  6. Linux DM Multipath - Wikipedia

    en.wikipedia.org/wiki/Linux_DM_Multipath

    [1] [2] [3] By utilizing device-mapper, the multipathd daemon provides the host-side logic to use multiple paths of a redundant network to provide continuous availability and higher-bandwidth connectivity between the host server and the block-level device. [4] DM-MPIO handles the rerouting of block I/O to an alternate path in the event of a ...

  7. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...

  8. Gamepad - Wikipedia

    en.wikipedia.org/wiki/Gamepad

    Shoulder buttons ("bumpers") and triggers on an Xbox 360 controller. Some common additions to the standard pad include shoulder buttons (also called "bumpers") and triggers placed along the edges of the pad (shoulder buttons are usually digital, i.e. merely on/off; while triggers are usually analog); centrally placed start, select, and home buttons [clarification needed], and an internal motor ...

  9. Talk:DirectInput - Wikipedia

    en.wikipedia.org/wiki/Talk:DirectInput

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