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In the latest versions, players can also manage a deer herd with deer growth and genetics deciding the traits of offspring. The franchise's main line games are: 1997's Deer Hunter , 1998's Deer Hunter II , 1999's Deer Hunter 3 , 2001's Deer Hunter 4 , 2001's Deer Hunter 5 , 2002's Deer Hunter 2003 , 2003's Deer Hunter 2004 , 2004's Deer Hunter ...
C. Cabela's Alaskan Adventures; Cabela's Big Game Hunter (video game) Cabela's Big Game Hunter 2012; Cabela's Big Game Hunter III; Cabela's Dangerous Hunts
Sunstorm Interactive was an American video game developer founded in 1995 by Anthony Campiti, [1] which specialized in hunting simulators and first-person shooters. [2] The majority of their titles were small-scale "value titles", priced between $20 and $30 as compared to the typical computer game that was priced at $50 at the time.
Download QR code; Print/export ... This is a list of hunting video games developed in conjunction with Cabela's for a ... Cabela's Ultimate Deer Hunt 2 (2002 ...
The player controls Leonard, the protagonist of the Redneck Rampage series. Using one of five weapons (.44 Magnum revolver, .30-06 hunting rifle, .30-06 hunting rifle with scope, 12-gauge pump-action shotgun, and crossbow) and a variety of bait and calls, Leonard traverses one of four large, open hunting areas searching for wild animals to shoot, including deer, wild boars, turkeys, and ducks.
After a first shot is done, the animals will begin running and the hunt starts. [2] Big Buck Hunter is separated in five screens, also known as "treks". A hunting sessions concludes in a bonus round. [3] The players can either participate solo or one on one by using two plastic rifles. [4]
Cabela's Big Game Hunter: Pro Hunts is a 2014 hunting simulation video game developed by Cauldron and published by Activision for the Microsoft Windows, PlayStation 3, Wii U, and Xbox 360. [2] It is the final entry in Cabela's Big Game Hunter series and any Cabela's licensed game published by Activision.
Through two sensors placed on the Fearmaster Light Gun, the game is able to collect the information about the player's heart rate. That data is displayed on a meter that opens up during zoom-ins, granting an additional zoom as long as the number is low. All shots aimed at particular places will deliver more damage with a special bonus. [1]