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  2. Software development process - Wikipedia

    en.wikipedia.org/wiki/Software_development_process

    In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management .

  3. Process (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_(computing)

    The process state is changed back to "waiting" when the process no longer needs to wait (in a blocked state). Once the process finishes execution, or is terminated by the operating system, it is no longer needed. The process is removed instantly or is moved to the "terminated" state. When removed, it just waits to be removed from main memory ...

  4. Process management (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_management_(computing)

    The first step is the validation of whether the parent process has sufficient authorization to create a process. Upon successful validation, the parent process is copied almost entirely, with changes only to the unique process id, parent process, and user-space. Each new process gets its own user space. [1] Process creation in Windows is done ...

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    GDScript, a scripting language very similar to Python, built-in to the Godot game engine. [238] Go is designed for the "speed of working in a dynamic language like Python" [239] and shares the same syntax for slicing arrays. Groovy was motivated by the desire to bring the Python design philosophy to Java. [240]

  6. Instruction cycle - Wikipedia

    en.wikipedia.org/wiki/Instruction_cycle

    The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch–execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. CPython - Wikipedia

    en.wikipedia.org/wiki/CPython

    CPython is the reference implementation of the Python programming language. Written in C and Python, CPython is the default and most widely used implementation of the Python language. CPython can be defined as both an interpreter and a compiler as it compiles Python code into bytecode before interpreting it.

  9. History of Python - Wikipedia

    en.wikipedia.org/wiki/History_of_Python

    Python 2.0 was released on October 16, 2000, with many major new features, such as list comprehensions, cycle-detecting garbage collector (in addition to reference counting) and reference counting, for memory management and support for Unicode, along with a change to the development process itself, with a shift to a more transparent and ...

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