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Microsoft Flight Simulator is a series of flight simulator programs for MS-DOS, Classic Mac OS, and Microsoft Windows operating systems. It was an early product in the Microsoft application portfolio and differed significantly from Microsoft's other software , which was largely business-oriented.
Microsoft Flight Simulator 2024 is a standalone version, but Microsoft stated that "virtually all" addons purchased on Flight Simulator ' s online marketplace for the previous version will work with the new release. [3] Whether external third-party addons will be supported is unclear. [1]
Microsoft Flight Simulator [b] is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. It is an entry in the Microsoft Flight Simulator series which began in 1982, and was preceded by Microsoft Flight Simulator X in 2006. The game is a return of the series after 14 years, with development beginning six ...
FS1 Flight Simulator is a 1979 video game published by Sublogic for the Apple II. A TRS-80 version followed in 1980. FS1 Flight Simulator is a flight simulator in the cockpit of a slightly modernized Sopwith Camel. FS1 is the first in a line of simulations from Sublogic which, beginning in 1982, were also sold by Microsoft as Microsoft Flight ...
Flight Simulator X was released in two editions: Standard and Deluxe. Compared to the Standard Edition, the Deluxe Edition incorporates additional features, including an on-disc software development kit (SDK), three airplanes with the Garmin G1000 Flightdeck, and the ability for the player to act as Air traffic control (ATC) for other online users with a radar screen.
AVSIM is a nonprofit flight simulation social networking service that focuses on Microsoft Flight Simulator, Prepar3D, and X-Plane. It features a community forum, file library, and product reviews. The website is maintained by a group of volunteers. Bandwidth and equipment are paid for by donations and advertising.
Microsoft Flight Simulator began as a set of articles on computer graphics, written by Bruce Artwick throughout 1976, about flight simulation using 3-D graphics. When the editor of the magazine told Artwick that subscribers were interested in purchasing such a program, Artwick founded Sublogic Corporation to commercialize his ideas.
[8] [9] Flight Simulator 2004 sold 670,000 copies and earned $26.8 million in the United States alone by August 2006. At the time, this led Edge to declare it the country's 19th-best-selling computer game, and best-selling Microsoft Flight Simulator title, released since January 2000. [10]
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