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  2. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    Tile-based games are not a distinct video game genre.The term refers to the technology that the hardware or game engine uses for its visual representation. For example, Pac-Man is an action game, Ultima is a role-playing video game and Civilization is a turn-based strategy game, but all three render the world as tiles.

  3. Magic Carpet (video game) - Wikipedia

    en.wikipedia.org/wiki/Magic_Carpet_(video_game)

    Magic Carpet is a 3D flying video game developed by Bullfrog Productions and published by Electronic Arts in 1994 for MS-DOS, PlayStation, and Sega Saturn platforms. Its graphics and gameplay were considered innovative and technically impressive at the time of its release.

  4. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.

  5. Tile-matching video game - Wikipedia

    en.wikipedia.org/wiki/Tile-matching_video_game

    The mechanism of matching game pieces to make them disappear is a feature of many non-digital games, including Mahjong solitaire and Solitaire card games. [7] Video game researcher Jesper Juul traces the history of tile-matching video games back to early puzzle Tetris and Chain Shot! (later known as SameGame), published in 1984 and 1985 ...

  6. Rooms: The Main Building - Wikipedia

    en.wikipedia.org/wiki/Rooms:_The_Main_Building

    The DS and Wii versions received "mixed" reviews according to the review aggregation website Metacritic. [2] [3] In Japan, where both versions were ported for release under the game Rooms: Fushigi na Ugoku Heya (Rooms(ルームズ) 不思議な動く部屋, Rūmuzu Fushigi na Ugoku Heya) on April 29, 2010, Famitsu gave it a score of three sevens and one eight for the DS version, [5] and ...

  7. You're Probably Making These Living Room Layout Mistakes - AOL

    www.aol.com/lifestyle/youre-probably-making...

    Don't ignore traffic flow. Aesthetics are one thing, but "considering how people will move in the space is key," says Liz Williams, founder of Liz Williams Interiors. "If furniture blocks natural ...

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