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Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
Visual C++ also includes the OpenMP (version 2.0) specification. [42] Microsoft Visual C# Microsoft Visual C#, Microsoft's implementation of the C# language, targets the .NET Framework, along with the language services that lets the Visual Studio IDE support C# projects. While the language services are a part of Visual Studio, the compiler is ...
This runtime library is used by programs written in Visual C++ and a few other compilers (e.g. MinGW). Some compilers have their own runtime libraries. With Version 14.0 (Visual Studio 2015), most of the C/C++ runtime was moved into a new DLL, UCRTBASE.DLL, which conforms closely with C99.
C++/WinRT was introduced as part of the Microsoft Windows SDK in version 10.0.17134.0 (Windows 10, version 1803) and is a component of Windows App SDK (formerly known as Project Reunion). Microsoft Visual Studio support for C++/WinRT is provided by an officially-supported extension. [5]
MFC was introduced in 1992 with Microsoft's C/C++ 7.0 compiler for use with 16-bit versions of Windows as an extremely thin object-oriented C++ wrapper for the Windows API. C++ was just beginning to replace C for development of commercial application software at the time.
Microsoft Build Engine, or MSBuild, [2] [3] is a set of free and open-source build tools for managed code under the Common Language Infrastructure as well as native C and C++ code. It was first released in 2003 and was a part of .NET Framework .
Regular C++ (with COM-specific discipline) can also be used to program with WinRT components, [11] with the help of the Windows Runtime C++ Template Library (WRL), which is similar in purpose to what Active Template Library provides for COM. [12] In 2019, Microsoft deprecated C++/CX in favor of the C++/WinRT header library. [13]
Platform SDK is the successor of the original Microsoft Windows SDK for Windows 3.1x and Microsoft Win32 SDK for Windows 9x.It was released in 1999 and is the oldest SDK. Platform SDK contains compilers, tools, documentations, header files, libraries and samples needed for software development on IA-32, x64 and IA-64 CPU architectures. .