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Minecraft is a media franchise developed from and centered around the video game of the same name. Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios , which are owned by Microsoft Corporation , the franchise consists of six video games, along with various books, merchandise, events, and an upcoming theatrical film.
The cassette inlay card says the name was created by one of the game developers who thought uridium really existed. [86] (Not to be confused with real element iridium.) Uru: Marvel Comics: Fictional metal, used by the residents of Asgard. Has the unique properties of being both highly durable and able to hold enchantments.
Enchantment, enchanting or enchantingly may refer to: Look up enchanting , enchantingly , or enchantment in Wiktionary, the free dictionary. Incantation or enchantment, a magical spell, charm, or bewitchment, in traditional fairy tales or fantasy
An incantation, spell, charm, enchantment, or bewitchery is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung, or chanted . An incantation can also be performed during ceremonial rituals or prayers .
YouTubers who play (or have played) Minecraft at least once or most of the time on their YouTube channel. Pages in category "Minecraft YouTubers" The following 48 pages are in this category, out of 48 total.
This is a list of video games that multiple video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications (inclusive of all time periods, platforms, and genres), as chosen by their editorial staffs.
Avoid the stresses of hosting a holiday party by limiting guest beverage options so you can spend more time focusing on family and friends. Here are 5 tips to help.
Theros is a "top-down" design, meaning that its Design, Development and Creative teams consciously modeled the set on Greek mythology and its tropes; this is opposed to a bottom-up design, where the designers start with a gameplay experience and then layer a story on top of it. [8]