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Final Fantasy VII Rebirth received "universal acclaim" from critics, according to review aggregator website Metacritic. [52] OpenCritic reported that 99% of critic reviews recommended the game. [53] Final Fantasy VII Rebirth is an action-RPG that builds on the success of Final Fantasy VII Remake. Critics have praised the game's expansive open ...
SPOILER ALERT: This interview contains light spoilers for “Final Fantasy VII Rebirth.” When it comes to Final Fantasy and Square Enix, Naoki Hamaguchi has seen it all. Having started as a real ...
Final Fantasy VII Rebirth Naoki Hamaguchi (浜口直樹, Hamaguchi Naoki) is a Japanese video game programmer and director. He currently works at Square Enix .
The original Final Fantasy 7 displayed 3D characters on 2D background scenes [Square Enix] Despite his own concerns about the remakes taking up so much of his professional life, he says he's happy ...
Motomu Toriyama (鳥山 求, Toriyama Motomu, born February 9, 1971) is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in Bahamut Lagoon and Final Fantasy VII before serving as one of the three directors on Final Fantasy X under Yoshinori Kitase where he was in charge of events, music, voice and motion capture.
FINAL FANTASY VII REBIRTH - Destined for Rebirth - YouTube - 0-0-51. The sequel to the smash hit Final Fantasy 7 Rebirth is finally almost here, with the game set to be released in just a few ...
Yoshinori Kitase (北瀬 佳範, Kitase Yoshinori, born September 23, 1966) is a Japanese game director and producer working for Square Enix.He is known as the director of Final Fantasy VI, Chrono Trigger, Final Fantasy VII, Final Fantasy VIII and Final Fantasy X, and the producer of the Final Fantasy X and Final Fantasy XIII series.
Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese video game artist, designer, producer, and director working for Square Enix.He was hired by Square initially as a monster designer for Final Fantasy V (1992), before being shifted towards secondary character designer alongside Yoshitaka Amano for Final Fantasy VI (1994).
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