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At the podium, they are shown a list of five words to convey to their teammates in 45 seconds via single word clues. In the second season, instead of coming up, the list is shown on the tablet of the two players. Starting with a varying number of clue words set by the host as the opening bid between 17 and 25, the face-off contestants bid ...
Some usages identified as American English are common in British English; e.g., disk for disc. A few listed words are more different words than different spellings: "aeroplane/airplane", "mum/mom". See also: American and British English differences, Wikipedia:List of common misspellings and Wikipedia:Manual of Style#National varieties of English
The article's lead section may need to be rewritten.The reason given is: the current lead (i) contradicts the content of the Word origins section and a prominent figure legend, (ii) contains statements only appearing in the lead (violating WP:LEAD), and (iii) presents statements unsupported by citation (anywhere, violating WP:VERIFY), and thus, (iv) appears to violate WP:ORIGINAL RESEARCH.
Every day (two words) is an adverb phrase meaning "daily" or "every weekday". Everyday (one word) is an adjective meaning "ordinary". [48] exacerbate and exasperate. Exacerbate means "to make worse". Exasperate means "to annoy". Standard: Treatment by untrained personnel can exacerbate injuries.
Words such as these are often used without attribution to promote the subject of an article, while neither imparting nor plainly summarizing verifiable information. They are known as "peacock terms" by Wikipedia contributors. [a] Instead of making subjective proclamations about a subject's importance, use facts and attribution to demonstrate it.
A game of Snatch in progress. Anagrams (also called Snatch or Snatch-words) is a fast-paced, non-turn-based Scrabble variant played without a board. The tiles are placed face-down in the middle of the table, and players take turns flipping a single tile, leaving it in clear view of all players.
Show, don't tell is a narrative technique used in various kinds of texts to allow the reader to experience the story through actions, words, subtext, thoughts, senses, and feelings rather than through the author's exposition, summarization, and description. [1]
The team must first solve one four-letter word to claim half of their winnings, then one five-letter word to claim the entirety of their winnings and then one six-letter word to double their winnings or as of Series 3, at this point, the team is given the option to risk their winnings on a seven-letter word instead of the six-letter word to win ...