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  2. Map seed - Wikipedia

    en.wikipedia.org/wiki/Map_seed

    In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...

  3. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Different models can be generated by changing both deterministic parameters and a random seed. In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated content and algorithms coupled with computer-generated randomness and processing power.

  4. Spawning (video games) - Wikipedia

    en.wikipedia.org/wiki/Spawning_(video_games)

    Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game world. All player characters typically spawn at the start of a round, whereas some objects or mobs may spawn after the occurrence of a particular event or delay. When a player ...

  5. List of fictional elements, materials, isotopes and subatomic ...

    en.wikipedia.org/wiki/List_of_fictional_elements...

    Elementary particle; the basic unit of consciousness. Not a constant, but is generated by and gives sentience to animals in a positive feedback loop. The human brain is a focusing mechanism for Dust. The more conscious the entity, the more Dust is around it. Permeates all universes and passes among dimensions. Philote Ender's Game series

  6. The Uncensored Library - Wikipedia

    en.wikipedia.org/wiki/The_Uncensored_Library

    An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...

  7. Category:Rooms - Wikipedia

    en.wikipedia.org/wiki/Category:Rooms

    The different types of rooms in buildings — or any limited "areas" or "spaces" in structures. Subcategories. This category has the following 18 subcategories, out ...

  8. Liminal space (aesthetic) - Wikipedia

    en.wikipedia.org/wiki/Liminal_space_(aesthetic)

    The creepypasta showed an image exemplifying a liminal space—a hallway with yellow carpets and wallpaper—with a caption purporting that by "noclipping out of bounds in real life", one may enter the Backrooms, an empty wasteland of corridors with nothing but "the stink of old moist carpet, the madness of mono-yellow, the endless background ...

  9. Room modes - Wikipedia

    en.wikipedia.org/wiki/Room_modes

    Room modes are the collection of resonances that exist in a room when the room is excited by an acoustic source such as a loudspeaker. Most rooms have their fundamental resonances in the 20 Hz to 200 Hz region, each frequency being related to one or more of the room's dimensions or a divisor thereof. These resonances affect the low-frequency ...