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Pairing, sometimes known as bonding, is a process used in computer networking that helps set up an initial linkage between computing devices to allow communications between them. The most common example is used in Bluetooth, [1] where the pairing process is used to link devices like a Bluetooth headset with a mobile phone.
A personal computer that does not have embedded Bluetooth can use a Bluetooth adapter that enables the PC to communicate with Bluetooth devices. While some desktop computers and most recent laptops come with a built-in Bluetooth radio, others require an external adapter, typically in the form of a small USB " dongle ".
The Google Fast Pair Service, or simply Fast Pair, is Google's proprietary standard for quickly pairing Bluetooth devices when they come in close proximity for the first time using Bluetooth Low Energy (BLE). [1]
The way a device uses Bluetooth depends on its profile capabilities. The profiles provide standards that manufacturers follow to allow devices to use Bluetooth in the intended manner. For the Bluetooth Low Energy stack, according to Bluetooth 4.0 a special set of profiles applies.
The Bluetooth protocol RFCOMM is a simple set of transport protocols, made on top of the L2CAP protocol, providing emulated RS-232 serial ports (up to sixty simultaneous connections to a Bluetooth device at a time). The protocol is based on the ETSI standard TS 07.10.
The "pairing" of Wi-Fi Direct devices can be set up to require the proximity of a near field communication, a Bluetooth signal, or a button press on one or all the devices. Simultaneous connections also allow one device connected via an infrastructure local area network to the Internet to share the Internet connection to devices it is connected ...
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It is a native component of Windows 10 (since version 1809) and Windows 11, where it is a UWP app and consists of a driver that communicates with the Link to Windows [6] app on the mobile device. Phone Link makes use of Wi-Fi , Bluetooth for voice calls, or mobile data .