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Goofspiel (also known as The Game of Pure Strategy, GOPS or Psychological Jujitsu [1]) is a card game for two or more players. It was invented by Merrill Flood while at Princeton University in the 1930s, [2] and Alex Randolph describes a similar game as having been popular with the 5th Indian Army during the Second World War.
The trick-taking genre of card games is one of the most common ... The following is a list of trick-taking games by type of pack: 52-card French-suited pack. 304; 3-2 ...
take the trick with a higher card of the led suit. If unable to do so, the player must; discard a lower card of the led suit. If that is not possible, the player must; take the trick with a trump card, but if that is also not feasible, the player may; discard any card.
Play the classic trick-taking card game. Lead with your strongest suit and work with your partner to get 2 points per hand.
For many games where skill is a component alongside chance, such as card games like poker but also some physical games, the skills needed to play the game well include the calculation of mathematical probabilities and the application of game theory. Game theory often leads to tactics such as bluffing and other forms of deception.
The old game of Napoleon consists simply of five cards dealt out singly with the various players bidding in their turn how many tricks they think they can make. Eldest hand, the player to the dealer's left, has the privilege of bidding first, and then every other player in clockwise order may bid up to the limit, Napoleon, which is a bid to take all five tricks.
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