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  2. Little Computer 3 - Wikipedia

    en.wikipedia.org/wiki/Little_Computer_3

    Little Computer 3, or LC-3, is a type of computer educational programming language, an assembly language, which is a type of low-level programming language.. It features a relatively simple instruction set, but can be used to write moderately complex assembly programs, and is a viable target for a C compiler.

  3. LC3 - Wikipedia

    en.wikipedia.org/wiki/LC3

    LC3 (codec), a Bluetooth audio codec; Rocket launch sites : Cape Canaveral Air Force Station Launch Complex 3, a deactivated US Air Force launch site; Vandenberg AFB Space Launch Complex 3, a NASA launch site that has been used by a variety of rocket systems; Xichang Launch Complex 3, an active rocket launch site in the People's Republic of China

  4. LC3 (codec) - Wikipedia

    en.wikipedia.org/wiki/LC3_(codec)

    LC3 (Low Complexity Communication Codec) is an audio codec specified by the Bluetooth Special Interest Group (SIG) for the LE Audio audio protocol introduced in Bluetooth 5.2. [1] It's developed by Fraunhofer IIS and Ericsson as the successor of the SBC codec .

  5. x86 instruction listings - Wikipedia

    en.wikipedia.org/wiki/X86_instruction_listings

    Below is the full 8086/8088 instruction set of Intel (81 instructions total). [2] These instructions are also available in 32-bit mode, in which they operate on 32-bit registers (eax, ebx, etc.) and values instead of their 16-bit (ax, bx, etc.) counterparts.

  6. Opcode table - Wikipedia

    en.wikipedia.org/wiki/Opcode_table

    An opcode table (also called an opcode matrix) is a visual representation of all opcodes in an instruction set. It is arranged such that each axis of the table represents an upper or lower nibble, which combined form the full byte of the opcode. Additional opcode tables can exist for additional instructions created using an opcode prefix.

  7. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]

  8. Motorola 6809 - Wikipedia

    en.wikipedia.org/wiki/Motorola_6809

    The 6809 is used in the TRS-80 Color Computer, Dragon 32/64, SuperPET, ENER 1000, Fujitsu FM-7, the Cybernex LC3, [2] and Thomson MO/TO home computers, the Vectrex game console, and early 1980s arcade video games including Star Wars, Defender, Robotron: 2084, Joust, and Gyruss. 1990s Williams pinball machines are equipped with WPC-series controller boards based on 68B09. [3]

  9. LCIII - Wikipedia

    en.wikipedia.org/wiki/LCIII

    LCIII or variation, may refer to: . Macintosh LC III, 1990s Apple personal computer; Late Cypriot III (LCIII), a period of the Mediterranean Bronze Age; LC III pelvic fracture in the Young-Burgess classification