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Afrogameuses is an international community, created in 2020, composed mainly of female gamers and streamers, both amateur and professional.This collective campaigns for a better representation and visibility of minorities in the world of video games and streaming in France, while focusing on Afro-descendant women, in order to promote diversity and inclusiveness in these environments.
The movement to expand the existing market to include women through the development of gender-neutral games has also had a number of advocates. Critics have proposed that female gamers, especially older female gamers [83] prefer gender-neutral games such as Tetris, Where in the World Is Carmen Sandiego?, or the King's Quest games to "girl games".
Mabel Addis - Wrote the mainframe game The Sumerian Game (1964), becoming the first female video game designer. [1]Tina Amini - IGN editor-in-chief. [2]Anna Anthropy - American video game designer who has worked on multiple indie games such as Mighty Jill Off and is the game designer in residence at the DePaul University College of Computing and Digital Media.
Kuki is an embodied AI bot designed for usage in the metaverse. [1] Formerly known as Mitsuku, Kuki is a chatbot created from the Pandorabots framework. [2] The bot has won the Loebner Prize 5 times. [3] [4]
The team promoted Ubisoft games during interviews and events. Katscratch, Valkyrie, and Rhoulette spoke at the Women's Gaming Conference in Austin, Texas (October 2005) about their role as Frag Dolls, and how they are attempting to reshape the image of female gamers and raise industry awareness of the female market.
The result was "Vivian James", a character designed to appear like an ordinary female gamer; her name is meant to sound like "video games". [143] The colors of her striped purple and green hooded sweatshirt represent a viral 4chan meme known as "daily dose", which depicted a character from the anime Dragon Ball Z sexually assaulting another ...
Black Girl Gamers was founded by Jay-Ann Lopez, a British author and blogger, in 2015. [2] Lopez had enjoyed playing video games since she was young, but struggled to find other black women who were interested in gaming, and faced sexist and racist comments playing video games online.
When Arab gamers were interviewed about Arab representation in video games, some players expressed concern that Arab female characters were often sexualized and portrayed as belly dancers or slaves. Other Arab gamers expressed more concern about the male Arab representation, claiming there was a largely male audience, but still thought that ...