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The method used to compute the checksum is defined in RFC 768, and efficient calculation is discussed in RFC 1071: Checksum is the 16-bit ones' complement of the ones' complement sum of a pseudo header of information from the IP header, the UDP header, and the data, padded with zero octets at the end (if necessary) to make a multiple of two octets.
The checksum field is the 16 bit one's complement of the one's complement sum of all 16 bit words in the header. For purposes of computing the checksum, the value of the checksum field is zero. If there is no corruption, the result of summing the entire IP header, including checksum, and then taking its one's complement should be zero.
The effect of a checksum algorithm that yields an n-bit checksum is to map each m-bit message to a corner of a larger hypercube, with dimension m + n. The 2 m + n corners of this hypercube represent all possible received messages. The valid received messages (those that have the correct checksum) comprise a smaller set, with only 2 m corners.
In such applications, old messages quickly become useless, so that getting new messages is preferred to resending lost messages. As of 2017 such applications have often either settled for TCP or used User Datagram Protocol (UDP) and implemented their own congestion-control mechanisms, or have no congestion control at all. While being useful for ...
For computing the checksum UDP-Lite uses the same checksum algorithm used for UDP (and TCP). [1] Modern multimedia codecs, like G.718 and Adaptive Multi-Rate (AMR) for audio and H.264 and MPEG-4 for video, have resilience features already built into the syntax and structure of the stream. This allows the codec to (a) detect errors in the stream ...
Interior gateway protocol (any private interior gateway, for example Cisco's IGRP) 0x0A 10 BBN-RCC-MON BBN RCC Monitoring 0x0B 11 NVP-II Network Voice Protocol: RFC 741: 0x0C 12 PUP Xerox PUP: 0x0D 13 ARGUS ARGUS 0x0E 14 EMCON EMCON 0x0F 15 XNET Cross Net Debugger IEN 158 [2] 0x10 16 CHAOS Chaos: 0x11 17 UDP User Datagram Protocol: RFC 768 ...
In computer networking, the Reliable User Datagram Protocol (RUDP) is a transport layer protocol designed at Bell Labs for the Plan 9 operating system.It aims to provide a solution where UDP is too primitive because guaranteed-order packet delivery is desirable, but TCP adds too much complexity/overhead.
A typical ROHC implementation will aim to get the terminal into Second-Order state, where a 1-byte ROHC header can be substituted for the 40-byte IPv4/UDP/RTP or the 60-byte IPv6/UDP/RTP (i.e. VoIP) header. In this state, the 8-bit ROHC header contains three fields: a 1-bit packet-type flag (set to '1' only for longer ROHC headers)