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Interaction design, often abbreviated as IxD, is "the practice of designing interactive digital products, environments, systems, and services." [1]: xxvii, 30 While interaction design has an interest in form (similar to other design fields), its main area of focus rests on behavior.
The notion of affective design emerged from the field of human–computer interaction (HCI), [3] specifically from the developing area of affective computing. [2] Affective design serves an important role in user experience (UX) as it contributes to the improvement of the user's personal condition in relation to the computing system. [4]
Interaction design patterns are design patterns applied in the context human–computer interaction, describing common designs for graphical user interfaces. A design pattern is a formal way of documenting a solution to a common design problem.
Interaction is considered, in this framework, as a relationship between people, activities, contexts, and technologies. [ 2 ] To analyze a user experience (UX) design using PACT, a designer must scope out the possible variety of people, activities, contexts, and technologies in a domain through brainstorming or envisionment techniques. [ 3 ]
In essence interactive design involves the creation of interactive products and services, while interaction design focuses on the design of those products and services. [15] Interaction design without interactive design provides only design concepts. Interactive design without interaction design may not built products good enough for the user.
Contextual design has also been used as a means of teaching user-centered design/Human–computer interaction at the university level. [8] [9] A more lightweight approach to contextual design has been developed by its originators to address an oft-heard criticism that the method is too labor-intensive or lengthy for some needs. [10]
Conceptual design is an early phase of the design process, in which the broad outlines of function and form of something are articulated. It includes the design of interactions, experiences, processes, and strategies. It involves an understanding of people's needs and how to meet them with products, services, and processes.
Design thinking refers to the set of cognitive, strategic and practical procedures used by designers in the process of designing, and to the body of knowledge that ...