Search results
Results from the WOW.Com Content Network
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
Photopea (/ ˈ f oʊ t ə ˈ p iː / FOH-tə-PEE) is a web-based photo and graphics editor. It is used for image editing, making illustrations, web design or converting between different image formats. Photopea is advertising-supported software. It is compatible with all modern web browsers, including Opera, Edge, Chrome, and Firefox. [5]
The Color Dodge blend mode divides the bottom layer by the inverted top layer. This lightens the bottom layer depending on the value of the top layer: the brighter the top layer, the more its color affects the bottom layer. Blending any color with white gives white. Blending with black does not change the image.
To use a colour in a template or table you can use the hex triplet (e.g. bronze is #CD7F32) or HTML color names (e.g. red). Editors are encouraged to make use of Brewer palettes for charts, maps, and other entities, using this tool .
Draw lines with simulated brushes of different color, size, shape and pressure; Fill a region with a single color, gradient of colors, or a texture; Select a color using different color models, e.g., RGB, HSV, or by using a color dropper; Edit and convert between various color models. Add typed letters in various font styles
Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...
Artweaver is a raster graphics editor for Windows developed by Boris Eyrich, mainly oriented to professional and amateur artists who are familiar with commercial programs like Adobe Photoshop and especially Corel Painter.
Showing each color channel of each level of an RGB mipmap as a separate plane (left) demonstrates that the whole mipmap forms a square of 4 times the area. As each plane requires 1 ⁄ 3 the storage, mipmaps therefore require 4 ⁄ 3 the memory; i.e., 1 ⁄ 3 ≈ 33% more.