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The following year, Chaosium produced two supplemental products for use with the 5th edition under the subtitle "Diabolical Dossiers of Doom": a package of various blank certificates called Dire Documents; and Investigator Sheets, a set of character sheets for the three standard eras used in the game: the 1890s, 1920s, and 1990s. [2]
Wayne Ligon reviewed Dark Designs in White Wolf #29 (Oct./Nov., 1991), rating it a 3 out of 5 and stated that "An important addition to this book is a summary of CoC character generation as it applies to the 1890's. No changes are made to Cthulhu By Gaslight, save that everyone is assumed to be Upper Class. An 1890's-specific character sheet ...
The following year, Chaosium produced two supplemental products for use with the 5th edition under the subtitle "Diabolical Dossiers of Doom": Investigator Sheets, a set of blank character sheets; and Dire Documents, a pack of nine blank two-color forms, including: a certificate from the mayor for Meritorious Service
All of the adventures have been revised to conform with the rules of the 4th edition of Call of Cthulhu. [2] The book includes 18 pages of perforated pull-out player handouts, a gatefold color plate, and a variant character sheet. [1]
Call of Cthulhu is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. [1] The game, often abbreviated as CoC , is published by Chaosium ; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well.
1920s Investigators' Companion is a role-playing game supplement for Call of Cthulhu by Keith Herber, published by Chaosium. Volume 1 was published in 1993, volume 2 in 1994. An updated single volume of The 1920s Investigator's Companion was published in 1997.
Cthulhu by Gaslight is a horror tabletop role-playing supplement, written by William A. Barton, with art by Kevin Ramos, and first published by Chaosium in 1986. This supplement provides information on role-playing in an alternate setting of Victorian England of the 1890s for Call of Cthulhu .
The book covers a campaign of sequential adventures that span the globe from New York, London, Cairo, and Kenya, to Shanghai, [3] and pits the investigators against a world-wide cult that is attempting to complete a ritual that will call Nyarlathotep, the Crawling Chaos and Outer God, to destroy the world. [1]