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The iOS SDK (iOS Software Development Kit), formerly the iPhone SDK, is a software development kit (SDK) developed by Apple Inc. The kit allows for the development of mobile apps on Apple's iOS and iPadOS operating systems. The iOS SDK is a free download for users of Macintosh (or Mac) personal computers.
As of version 11, Apache Cordova currently supports development for the operating systems Apple iOS, Google Android, Windows 8.1, Windows Phone 8.1, Windows 10 and Electron (software framework) (which in turn runs on Windows, Linux and macOS). [18]
The Apple Developer Tools are a suite of software tools from Apple to aid in making software dynamic titles for the macOS and iOS platforms. The developer tools were formerly included on macOS install media, but are now exclusively distributed over the Internet. As of MacOS 14.6.1, Xcode is available as a free download from the Mac App Store.
Some SDKs are required for developing a platform-specific app. For example, the development of an Android app on the Java platform requires a Java Development Kit. For iOS applications (apps) the iOS SDK is required. For Universal Windows Platform the .NET Framework SDK might be used. There are also SDKs that add additional features and can be ...
The iOS software development kit (SDK) allows for the development of mobile apps that can run on iOS. While originally developing iPhone prior to its unveiling in 2007, Apple's then-CEO Steve Jobs did not intend to let third-party developers build native apps for iOS, instead directing them to make web applications for the Safari web browser. [178]
Xamarin is a .NET developer platform made up of tools, programming languages, and libraries for building many different types of applications. [45] Xamarin supplies add-ins to Microsoft Visual Studio that allows developers to build Android, iOS, and Windows apps within the IDE using code completion and IntelliSense.
NS Basic is a family of development tools developed and commercially marketed by NSB Corporation in Toronto, Ontario, Canada for iOS, Android, Microsoft Windows, MacOS, Linux, BlackBerry OS, WebOS, Newton OS, Palm OS, Windows CE and Windows Mobile.
In contrast, native environments are targeted at one platform for each of those environments. For example, Android development occurs in the Eclipse IDE using Android Developer Tools (ADT) plugins, Apple iOS development occurs using the Xcode IDE with Objective-C and/or Swift, Windows and BlackBerry each have their own development environments.