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A drawing by Konrad Lorenz showing facial expressions of a dog. The grimace scale (GS), sometimes called the grimace score, is a method of assessing the occurrence or severity of pain experienced by non-human animals according to objective and blinded scoring of facial expressions, as is done routinely for the measurement of pain in non-verbal humans.
Grimace may refer to: A type of facial expression usually of disgust, disapproval, or pain; Grimace (composer), a French composer active in the mid-to-late 14th century; Grimace (character), a McDonaldland marketing character developed to promote the restaurant's milkshakes; Grimace scale, a method of assessing the occurrence or severity of pain
It is distinct from a similar but usually involuntary expression of anxiety known as a grimace. Although cross-cultural studies have shown that smiling is a means of communication throughout the world, [ 1 ] there are large differences among different cultures, religions, and societies, with some using smiles to convey confusion, embarrassment ...
In addition to adding a special meal for the birthday blob to the menu, the company launched a video game in which Grimace travels around the world rounding up his pals to cut his birthday cake.
McDonald's made an official post on social media to comment on the growing social media trend that claims the Grimace Shake kills people.
“If Grimace is a taste bud meant to show how good the food is why on earth would you name the damn thing after an expression of disgust,” another Twitter user pointed out. His feet are light ...
The flehmen response (/ ˈ f l eɪ m ən /; from German flehmen, to bare the upper teeth, and Upper Saxon German flemmen, to look spiteful), also called the flehmen position, flehmen reaction, flehmen grimace, flehming, or flehmening, is a behavior in which an animal curls back its upper lip exposing its front teeth, inhales with the nostrils usually closed, and then often holds this position ...
Fellowship (Game as social framework): A community where the player is an active part of it. Almost exclusive for multiplayer games. Discovery (Game as uncharted territory): Urge to explore game world. Expression (Game as self-discovery): Own creativity. For example, creating a playable character resembling player's own appearance.