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  2. Modality effect - Wikipedia

    en.wikipedia.org/wiki/Modality_effect

    Some studies use the term modality to refer to a general difference in performance based upon the mode of presentation. For example, Gibbons demonstrated modality effects in an experiment by making participants count either beeping sounds or visually presented dots. The to-be-remembered number was derived from the number of dots or beeps ...

  3. Worked-example effect - Wikipedia

    en.wikipedia.org/wiki/Worked-example_effect

    The worked-example effect is a learning effect predicted by cognitive load theory. [ 1 ] [ full citation needed ] Specifically, it refers to improved learning observed when worked examples are used as part of instruction, compared to other instructional techniques such as problem-solving [ 2 ] [ page needed ] and discovery learning.

  4. Cognitive load - Wikipedia

    en.wikipedia.org/wiki/Cognitive_load

    In the 1990s, cognitive load theory was applied in several contexts. The empirical results from these studies led to the demonstration of several learning effects: the completion-problem effect; [11] modality effect; [12] [13] split-attention effect; [14] worked-example effect; [15] [16] and expertise reversal effect. [17]

  5. Split attention effect - Wikipedia

    en.wikipedia.org/wiki/Split_attention_effect

    The redundancy effect has also been linked to the split-attention effect. The redundancy effect is the idea that instruction materials that are not integrated properly produce and present information in a repetitive way, making it more likely to process unnecessary information and increase cognitive load.

  6. Didactic method - Wikipedia

    en.wikipedia.org/wiki/Didactic_method

    A didactic method (Greek: διδάσκειν didáskein, "to teach") is a teaching method that follows a consistent scientific approach or educational style to present information to students. The didactic method of instruction is often contrasted with dialectics and the Socratic method ; the term can also be used to refer to a specific ...

  7. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation ...

  8. Multisensory learning - Wikipedia

    en.wikipedia.org/wiki/Multisensory_learning

    Multisensory learning is the assumption that individuals learn better if they are taught using more than one sense (). [1] [2] [3] The senses usually employed in multisensory learning are visual, auditory, kinesthetic, and tactile – VAKT (i.e. seeing, hearing, doing, and touching).

  9. Multimodality - Wikipedia

    en.wikipedia.org/wiki/Multimodality

    Examples include film, newspapers, billboards, radio, television, a classroom, etc. Multimodality also makes use of the electronic medium by creating digital modes with the interlacing of image, writing, layout, speech, and video. Mediums have become modes of delivery that consider the current and future contexts.