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  2. Electronic stability control - Wikipedia

    en.wikipedia.org/wiki/Electronic_stability_control

    Electronic stability control (ESC), also referred to as electronic stability program (ESP) or dynamic stability control (DSC), is a computerized technology [1] [2] that improves a vehicle's stability by detecting and reducing loss of traction . [3]

  3. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...

  4. Driver Steering Recommendation - Wikipedia

    en.wikipedia.org/wiki/Driver_Steering_Recommendation

    Sensors detect when the car is starting to skid, and the steering's electronic control unit (ECU) provides a prompt to the driver to correct the problem by making the steering wheel move slightly. Since most drivers find the idea of a car steering itself troubling, VW Group stresses that the robotic nudge is merely a suggestion, which the ...

  5. Electronic brakeforce distribution - Wikipedia

    en.wikipedia.org/wiki/Electronic_brakeforce...

    EBD may work in conjunction with ABS [6] and electronic stability control (ESC) to minimize yaw accelerations during turns. ESC compares the steering wheel angle to vehicle turning rate using a yaw rate sensor. "Yaw" is the vehicle's rotation around its vertical center of gravity (turning left or right).

  6. Gran Turismo official steering wheel - Wikipedia

    en.wikipedia.org/wiki/Gran_Turismo_official...

    Developed in conjunction with Polyphony Digital, first introduced at the 2007 Tokyo Game Show and intended for use with Gran Turismo 5 Prologue, Gran Turismo 5 and all PlayStation 3 auto racing games, the Driving Force GT is the fifth entry in the company's Driving Force series of game controllers.

  7. GT Racing 2: The Real Car Experience - Wikipedia

    en.wikipedia.org/wiki/GT_Racing_2:_The_Real_Car...

    GT Racing 2: The Real Car Experience was a racing game similar to the series Real Racing, especially Real Racing 3 and the second installment in the Gameloft racing series as a continuation of GT Racing: Motor Academy. It provided 67 licensed cars from more than 30 manufacturers and 13 tracks.

  8. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  9. Corvette Evolution GT - Wikipedia

    en.wikipedia.org/wiki/Corvette_Evolution_GT

    Corvette Evolution GT (known as Evolution GT in Europe) [5] is a racing video game released for PlayStation 2 and Windows in 2006. A version for Nintendo DS was released in 2008. The Nintendo DS version is similar to its console counterpart, but it does not feature the attributes from them. It was developed by Island Racing Studios.

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