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POST is therefore suitable for requests which change the state each time they are performed, for example submitting a comment to a blog post or voting in an online poll. GET is defined to be nullipotent , with no side-effects, and idempotent operations have "no side effects on second or future requests".
The HTTP/1.0 specification [49] defined the GET, HEAD, and POST methods as well as listing the PUT, DELETE, LINK and UNLINK methods under additional methods. However, the HTTP/1.1 specification [50] formally defined and added five new methods: PUT, DELETE, CONNECT, OPTIONS, and TRACE. Any client can use any method and the server can be ...
In a GET request, the response will contain an entity corresponding to the requested resource. In a POST request, the response will contain an entity describing or containing the result of the action. 201 Created The request has been fulfilled, resulting in the creation of a new resource. [6] 202 Accepted
The network automatically replicates datagrams as needed to reach all the recipients within the scope of the broadcast, which is generally an entire network subnet. Multicast delivers a message to a group of nodes that have expressed interest in receiving the message using a one-to-many-of-many or many-to-many-of-many association; datagrams are ...
The information exchanged between devices through a network or other media is governed by rules and conventions that can be set out in communication protocol specifications. The nature of communication, the actual data exchanged and any state -dependent behaviors, is defined by these specifications.
It is a means for the browser to tell the server and any intermediate caches that it wants a fresh version of the resource. The Pragma: no-cache header field, defined in the HTTP/1.0 spec, has the same purpose. It, however, is only defined for the request header. Its meaning in a response header is not specified. [77]
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In computer networking, a network service is an application running at the network application layer and above, that provides data storage, manipulation, presentation, communication or other capability which is often implemented using a client–server or peer-to-peer architecture based on application layer network protocols. [1]