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Reverberation time is a measure of the time required for the sound to "fade away" in an enclosed area after the source of the sound has stopped. When it comes to accurately measuring reverberation time with a meter, the term T 60 [ 6 ] (an abbreviation for reverberation time 60 dB) is used.
A reverb effect, or reverb, is an audio effect applied to a sound signal to simulate reverberation. [1] It may be created through physical means, such as echo chambers, or electronically through audio signal processing.
"Playing the studio" is equivalent to 'in-studio composition', meaning writing and production occur concurrently. [4] Definitions of the specific criterion of a "musical instrument" vary, [5] and it is unclear whether the "studio as instrument" concept extends to using multi-track recording simply to facilitate the basic music writing process. [6]
In speech communication, intelligibility is a measure of how comprehensible speech is in given conditions. Intelligibility is affected by the level (loud but not too loud) and quality of the speech signal, the type and level of background noise, reverberation (some reflections but not too many), and, for speech over communication devices, the properties of the communication system.
Room acoustics is a subfield of acoustics dealing with the behaviour of sound in enclosed or partially-enclosed spaces. The architectural details of a room influences the behaviour of sound waves within it, with the effects varying by frequency.
General-purpose computers rapidly assumed a large role in the recording process. With software, a powerful, good quality computer with a fast processor can replace the mixing consoles , multitrack recording equipment, synthesizers, samplers and effects unit (reverb, echo, compression, etc.) that a recording studio required in the 1980s and 1990s.
In a reverberant space, the sound perceived by a listener is a combination of direct and reverberant sound. The ratio of direct sound is dependent on the distance between the source and the listener, and upon the reverberation time in [the room]. At a certain distance the two will be equal. This is called the "critical distance."
The basic purpose of such chambers is to add colour and depth to the original sound, and to simulate the rich natural reverberation that is a feature of large concert halls. The development of artificial echo and reverberation chambers was important for sound recording because of the limitations of early recording systems.