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It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
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NHTSA selects the University of Iowa to house the National Advanced Driving Simulator (NADS-1 simulator), which would become the most sophisticated research driving simulator in the world at the time. 1994. The first automated driving simulations in the world are done at the University of Iowa on the Iowa Driving Simulator, predecessor to the ...
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Participants were able to engage in a hands-on way with the dangers of distracted or impaired driving as several interactive learning aids unfolded throughout the event, including a simulated auto ...
Most states have laws in place to encourage safe driving and penalize distracted driving. Some states ban handheld cell phone usage for all drivers, while others enforce rules for specific driving ...
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
Distracted driving is the act of driving while engaging in other activities which distract the driver's attention away from the road. Distractions are shown to compromise the safety of the driver, passengers, pedestrians, and people in other vehicles. Cellular device use while behind the wheel is one of the most common forms of distracted driving.