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  2. Mathematical psychology - Wikipedia

    en.wikipedia.org/wiki/Mathematical_psychology

    Mathematical psychology is an approach to psychological research that is based on mathematical modeling of perceptual, thought, cognitive and motor processes, and on the establishment of law-like rules that relate quantifiable stimulus characteristics with quantifiable behavior (in practice often constituted by task performance).

  3. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12] Consider special cases [13] Use direct reasoning; Solve an equation ...

  4. Cognitive strategy - Wikipedia

    en.wikipedia.org/wiki/Cognitive_strategy

    The way that most adults would solve this problem is by simply remembering the answer (a "memory" strategy), but a toddler would probably use one of a number of different finger-counting strategies. [2] For example, one can represent the first addend (3) on one's left hand by raising three fingers, and then do the same with four fingers on the ...

  5. Heuristic - Wikipedia

    en.wikipedia.org/wiki/Heuristic

    Gigerenzer & Gaissmaier (2011) state that sub-sets of strategy include heuristics, regression analysis, and Bayesian inference. [14]A heuristic is a strategy that ignores part of the information, with the goal of making decisions more quickly, frugally, and/or accurately than more complex methods (Gigerenzer and Gaissmaier [2011], p. 454; see also Todd et al. [2012], p. 7).

  6. Numerical cognition - Wikipedia

    en.wikipedia.org/wiki/Numerical_cognition

    Numerical cognition is a subdiscipline of cognitive science that studies the cognitive, developmental and neural bases of numbers and mathematics.As with many cognitive science endeavors, this is a highly interdisciplinary topic, and includes researchers in cognitive psychology, developmental psychology, neuroscience and cognitive linguistics.

  7. Satisficing - Wikipedia

    en.wikipedia.org/wiki/Satisficing

    Satisficing is a decision-making strategy or cognitive heuristic that entails searching through the available alternatives until an acceptability threshold is met, without necessarily maximizing any specific objective. [1]

  8. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Subgoal labeling - Wikipedia

    en.wikipedia.org/wiki/Subgoal_labeling

    Generally problem solving adopts a very procedural approach. Problem solving in the areas of science, technology, engineering and mathematics has been highly procedural. The best approach so far is to teach these procedures through instructional text accompanied by specific worked examples.

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